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Will Wright speaks!

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  • Will Wright speaks!



    Interesting stuff on Spore as a "single player MMO game" vs conventional MMO's, goals and competition (which Spore will have, after a fashion) games as educational tools, PC's vs Consoles, the benefits of the Wii, etc, etc.
    "A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber

  • #2
    Interesting. And he mentions my school

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    • #3
      I'm going to keep it strictly single player. There is no way I'm going to infect my game with the lame creations of others.
      Voluntary Human Extinction Movement http://www.vhemt.org/

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      • #4
        Will9 > Will Wright
        THEY!!111 OMG WTF LOL LET DA NOMADS AND TEH S3D3NTARY PEOPLA BOTH MAEK BITER AXP3REINCES
        AND TEH GRAAT SINS OF THERE [DOCTRINAL] INOVATIONS BQU3ATH3D SMAL
        AND!!1!11!!! LOL JUST IN CAES A DISPUTANT CALS U 2 DISPUT3 ABOUT THEYRE CLAMES
        DO NOT THAN DISPUT3 ON THEM 3XCAPT BY WAY OF AN 3XTARNAL DISPUTA!!!!11!! WTF

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        • #5
          what's a single player mmo game?

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          • #6
            Spore is going to be a very interesting game and I'm really looking forward to it with sympathy.

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            • #7
              my opinion is attached
              Attached Files

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              • #8
                Originally posted by Dis
                what's a single player mmo game?

                evidently its a game where you import lots of "stuff" from pals over the interweb, and form communities with them relating to your game, and all, but when you actually play the game, you could be offline.

                Oddly, that sounds like the way some of us played Civ2 (with mods, scenarios, exchanging strats, doing challenges, etc) but evidently "The Sims" is more community intensive than that, and the idea is that Spore will be even more so.

                apparently as you build up from critter to tribe to civ, you will create a world on your planet. Then you go online, and DL all the worlds everyone else created, and thats the galaxy. Then you play basically a single player space strategy game, but all the planets are worlds that different folks have created while playing the critter-tribe-civ games.
                "A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber

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                • #9
                  It wont surprise many that my view is that whilst this is conceptually interesting it will make for a ****e game.

                  I see nothing in this interview to change either part of that.

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                  • #10
                    The general difficulty of making a good game that combines several different genres? Yup, thats a hard one, but Im eager to see if Wright can do it.
                    "A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber

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                    • #11
                      Originally posted by LordShiva
                      Will9 > Will Wright
                      Die

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                      • #12
                        Originally posted by lord of the mark
                        The general difficulty of making a good game that combines several different genres? Yup, thats a hard one, but Im eager to see if Wright can do it.
                        Well that too, but it's more about the lack of an actual game.

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                        • #13
                          Originally posted by DrSpike


                          Well that too, but it's more about the lack of an actual game.
                          The first few levels will be "toys" with goals - the first will be evolving a creature, the second tribal game need not be that different from an RTS (think the opening of the first Age of Empires) and the civ level game could be, you know, civ like. Both the second and third resolve themselves to software toys if you play at an easy enough level. Some would say its silly to treat them as "games" in SP anyway, without artificial challenges, and such challenges Wright promises to provide. Something like building your civ to some given size or ability to Interplanetary travel by some date, which you can compare with your pals (Gee, how different is that from "I launched by 1500" that used to fill the Civ forums here?) then its a straight interplanetary 4x, I imagine. Moo, done right.
                          "A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber

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                          • #14
                            Your incessant optimism warms my heart. But I still think the game will stink. Probably sell a lot of copies though - that Will Wright is a smart chap.

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                            • #15
                              Even if the game stinks, I'll buy it just to muck around with the critter designing thingie.
                              Stop Quoting Ben

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