Ive uninstalled it, as the dino needs alot of space for Monkey Island 4. and i after getting part way through my first game, i wasnt inclined to play it that much more.
And yet I can see why its considered a great game, and why some are so nostalgic for it. I really like the game mechanics, with the cross between Civ style empire builder and detailed Settlers type economic model. And the larger strategic items, the relations with the natives, with the mother country,the founding fathers, the different approaches to getting trained settlers and troops, etc offer many different strategic choices, and decisions at many points that matter, and questions about best strategy for each country, and for different starting geographical positions. And the production values, the music and graphics, are probably pretty good for their time. In fact the music is pretty good period - one of the best parts of the game for me.
BUT - its a typical Brian Reynolds design in some ways - lots of strategic depth, that you know its going to take quite some time to really master. Reminds me of SMAC even more than Civ2 in that respect. And like SMAC, i had to step back and ask if im going to play this enough to make it worth going through the learning curve. With SMAC I ultimately said no, mainly cause the subject matter wasnt appealing enough to me (Ive discussed that elsewhere on this site) Now Colonization had subject matter that is quite appealing to me. The greatest story ever told, as ive said. But ultimately I had trouble with, what, I guess, one would call the production values. Probably cause im playing a 1992 (?) game in 2006. The graphics are not just old - ive been spoiled by, you, know, circa 1999 era graphics (and note I was playing DOS Colonization, as I couldnt get the Windows version to run) - its that its sometimes difficult to get adequate info - its just too hard to see stuff (im not sure if thats entirely the period, or if its BR - SMAC was also hard to see sometimes) And the UI leaves much to be desired - again, it may be good for its time, but there is plenty of info its too hard to find. Even the Civ2 UI is a leap over it, and of course SMAC is even better in that regard. So maybe if Id come to this game 10 or more years ago Id appreciate it better. Again, I can see it was a great game, but I dont feel the craving to play it.
And yet I can see why its considered a great game, and why some are so nostalgic for it. I really like the game mechanics, with the cross between Civ style empire builder and detailed Settlers type economic model. And the larger strategic items, the relations with the natives, with the mother country,the founding fathers, the different approaches to getting trained settlers and troops, etc offer many different strategic choices, and decisions at many points that matter, and questions about best strategy for each country, and for different starting geographical positions. And the production values, the music and graphics, are probably pretty good for their time. In fact the music is pretty good period - one of the best parts of the game for me.
BUT - its a typical Brian Reynolds design in some ways - lots of strategic depth, that you know its going to take quite some time to really master. Reminds me of SMAC even more than Civ2 in that respect. And like SMAC, i had to step back and ask if im going to play this enough to make it worth going through the learning curve. With SMAC I ultimately said no, mainly cause the subject matter wasnt appealing enough to me (Ive discussed that elsewhere on this site) Now Colonization had subject matter that is quite appealing to me. The greatest story ever told, as ive said. But ultimately I had trouble with, what, I guess, one would call the production values. Probably cause im playing a 1992 (?) game in 2006. The graphics are not just old - ive been spoiled by, you, know, circa 1999 era graphics (and note I was playing DOS Colonization, as I couldnt get the Windows version to run) - its that its sometimes difficult to get adequate info - its just too hard to see stuff (im not sure if thats entirely the period, or if its BR - SMAC was also hard to see sometimes) And the UI leaves much to be desired - again, it may be good for its time, but there is plenty of info its too hard to find. Even the Civ2 UI is a leap over it, and of course SMAC is even better in that regard. So maybe if Id come to this game 10 or more years ago Id appreciate it better. Again, I can see it was a great game, but I dont feel the craving to play it.
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