What is most important in adventure games? The story? Puzzles? Characters? Something else?
For me it's no doubt puzzles. If the game has lots of fun puzzles, I can still enjoy the game, even though there's not much of a story and the characters are just skin-deep... On the other hand, I can't enjoy a game, where the story is amazing, but there's no puzzles to solve
Sure, an adventure game without a good story, wont be among the best, but neither will an adventure game without puzzles IMHO
The reason I'm asking this is, that I'm curious to see how people here feel about it... At the moment, the official Dreamfall forums are split in two: One part who likes a good story, without the need for any brain activity, the other part wants something to do, besides watching cut-scenes
For me it's no doubt puzzles. If the game has lots of fun puzzles, I can still enjoy the game, even though there's not much of a story and the characters are just skin-deep... On the other hand, I can't enjoy a game, where the story is amazing, but there's no puzzles to solve
Sure, an adventure game without a good story, wont be among the best, but neither will an adventure game without puzzles IMHO
The reason I'm asking this is, that I'm curious to see how people here feel about it... At the moment, the official Dreamfall forums are split in two: One part who likes a good story, without the need for any brain activity, the other part wants something to do, besides watching cut-scenes
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