OK, folks, I downloaded those saves and continued on for a bit. My army managed several British provinces (getting lots of metals) before the Russians got Newcastle and Scotland. Need population/productivity growth at home.
Inspired me to start the scenario from the beginning, calling the saves "FranceRecoverMyWay". We'll see if I can do even better. It is labelled as "Hard", of course. Two or three trade consulates very early. Serious fruit shortage calls for a river port in the east, then ports in south-east and south-west for timber and iron. Second Engineer and a Forester early while making the army respectable enough to deter attacks.
In case any readers haven't noticed: I've started a wiki - http://imperialism.wikia.com - for this game and its sequel. Please join me.
Inspired me to start the scenario from the beginning, calling the saves "FranceRecoverMyWay". We'll see if I can do even better. It is labelled as "Hard", of course. Two or three trade consulates very early. Serious fruit shortage calls for a river port in the east, then ports in south-east and south-west for timber and iron. Second Engineer and a Forester early while making the army respectable enough to deter attacks.
In case any readers haven't noticed: I've started a wiki - http://imperialism.wikia.com - for this game and its sequel. Please join me.
Comment