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Medieval Total War 2!

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  • Medieval Total War 2!



    Medieval 2 is the latest and greatest game to be released in the best selling and award-winning Total War series. Set in the years 1080-1530 the most turbulent period in European history, the game combines a vast, deep-thinking turn-based strategy campaign with the most cinematic, epic and brutal real-time battles ever seen in the genre.

    A vastly enhanced version of the Total War engine vividly portrays the pure bloodlust of Medieval warfare with massive battles of more than 10,000 troops splayed across new graphically rich environments. For the first time in the Total War series each troop is an individual, garbed with the rich heraldic colours and glinting arms and armour of the period.

    On the battlefield they’ll survey their surroundings for threats and incoming opponents and react accordingly. When engaged they’ll string together a series of devastating moves as Medieval 2’s new combat animation brings the conflict to life like never before. Total War has never been so ferocious or realistic.

    The Medieval 2 grand campaign will hand you the reins of one of an emerging faction as you set about sweeping throughout Europe, conquering all before you. Expand your borders and develop your lands for wealth and prosperity by building cities or swell your army by constructing vast castles to protect your land and keep your rivals quaking with fear.

    Use Princesses for diplomatic gain, Priests to spread the influence of your religious beliefs and Merchants to fill your coffers for your war effort. All the time the Pope and the Papal States watch over the Christian world, assessing the strength of your faith and making demands to prove your loyalty. Do you cater to his whims and avoid excommunication or plot his downfall and rig the papal elections to place your own Pope in power?

    Medieval 2’s campaign game is the richest and most compelling yet and together with the new stunning real-time battles, combines to create the greatest Total War experience ever.



    Key Features Include:

    Real-Time Battles On a Massive Scale

    Epic Battles with Enhanced Unit Detail


    Thunderous battles on a huge scale with thousands of units on screen. Armies are now made up of meticulously detailed troops built with unique heads, body, weapons and armour with unique animations and poses that gives each individual unit character and depth. Troops and cavalry are decorated with all the heraldic finery and colour of medieval warfare that’s gradually muddied and bloodstained through the course of battle.

    New Unit Abilities
    A legion of more than 250 new and unique units split over 21 factions, each with their own new special abilities that open up a wealth of intuitive battlefield tactics.

    Advanced Combat System
    Zoom to the frontline and witness the fast, visceral melee combat enhanced by new spectacular battlefield animations. Troops block and parry attack moves and string together deadly combo attacks and finishing moves before scanning the battlefield for their next kill.

    New Explosive Sieges
    Embark on spectacular siege battles as huge armies and fearsome siege machines rumble into action. Devastating cannon, pummel imposing defences of fully destructible cities and castles before setting them aflame under the night sky.

    Advanced Lighting and Richer Environments
    A newly enhanced graphics engine brings the battlefield environment to life like never before. The stunningly realistic landscapes feature detailed vegetation with sprawling settlements. Newly detailed dynamic weather effects beat down on new terrain types illuminated by enhanced lighting that captures every glint and spark as arms and armour clash under a gleaming sun.

    Enhanced Multiplayer Battles
    New multiplayer battle modes will ease the player’s passage to the battlefield and keep the online conflict raging.

    A New All-Conquering Campaign

    History in the Making
    A huge campaign spanning from the years 1080-1530, that will take the player beyond the first Crusade up until the dawn of the renaissance. An extended campaign map will allow passage to South and Central America bringing the player into battle with the Aztecs.

    New Settlement Types
    Build through six levels of settlement ranging from humble villages to vast cities and wooden forts to mighty stone fortress. Develop your faction as a feudal aristocracy using you castles to keep the peasants in check whilst conquering your enemies with your powerful armies. Or build cities to develop a wealthy urban society, and battle your foes with diplomacy, bribery, assassination and armies of mercenaries.

    A Supporting Cast
    Put an array of ancillary characters to work and smooth your path to global domination. Boost your coffers with Merchants. Grease the cogs of diplomacy with Princesses and manage your faction’s path to religious enlightenment with Priests. Charge assassins to wipe out enemy generals and witness their cold-hearted killing first-hand with assassination movie sequences.

    Embrace Religion
    Will you obey the demands of the Papal States, catering to the whims of the Pope? Or shun his requests and risk facing his fearsome Inquisitors or even excommunication? Make a stand against him and you can infiltrate papal affairs by rigging elections.


    Global Crusades
    Win favour with the Pope and round up your armies for global crusades at his request. Players can even prompt the Pope to commission crusades as Catholicism wages a spiritual battle against the Muslim, Orthodox and Pagan religions.

    w00t!
    Today, you are the waves of the Pacific, pushing ever eastward. You are the sequoias rising from the Sierra Nevada, defiant and enduring.

  • #2
    Holy w00t indeed!
    Cake and grief counseling will be available at the conclusion of the test. Thank you for helping us help you help us all!

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    • #3
      Quite w00tly.

      Thanks for the info Lonestar!

      Oh, and holy crap...

      A huge campaign spanning from the years 1080-1530, that will take the player beyond the first Crusade up until the dawn of the renaissance. An extended campaign map will allow passage to South and Central America bringing the player into battle with the Aztecs.
      "Stuie has the right idea" - Japher
      "I trust Stuie and all involved." - SlowwHand
      "Stuie is right...." - Guynemer

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      • #4
        Swizzle!
        We're sorry, the voices in my head are not available at this time. Please try back again soon.

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        • #5
          sweet.
          if you want to stop terrorism; stop participating in it

          ''Oh,Commissar,if we could put the potatoes in one pile,they would reach the foot of God''.But,replied the commissar,''This is the Soviet Union.There is no God''.''Thats all right'' said the worker,''There are no potatoes''

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          • #6
            Wow, another virtually identical game.

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            • #7
              Excellent.
              SMAC/X FAQ | Chiron Archives
              The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.Shaw

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              • #8
                After re-reading that this morning, i wonder. a measly 250 units over 21 facs is only 11 units per side, about as much as RTW has. the ''10,000'' units claim never panned out imho, and the 18 unit limit was total bull****, which is why i stopped playing RTW...so few units per side, so few units on the field
                if you want to stop terrorism; stop participating in it

                ''Oh,Commissar,if we could put the potatoes in one pile,they would reach the foot of God''.But,replied the commissar,''This is the Soviet Union.There is no God''.''Thats all right'' said the worker,''There are no potatoes''

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                • #9
                  Yay! I always wanted to see an update of M:TW to use the R:TW engine!
                  1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
                  That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
                  Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
                  Taht 'ventisular link be woo to clyck.

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                  • #10
                    I'd prefer them to address the strategic side of things. There seemed little point to a lot the turn based actions in the original.

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                    • #11
                      IGN interview

                      IGN article


                      IGNPC: What civilizations will be represented? What are some of the defining abilities and units of some of your favorite civilizations? Any cool historical battles to take advantage of these civilizations?

                      Bob Smith:There will be 21 playable factions for custom battle and multiplayer. England, France, Scotland, Holy Roman Empire, Denmark, Spain, Portugal, Milan, Venice, Papal States, Sicily, Poland, Russia, Hungary, Byzantium, The Turks, Egypt, The Moors, The Mongols, The Tumurids, The Aztecs.

                      We've included several factions that weren't included in the original Medieval; examples being Scotland, Venice and Portugal.

                      The final lineup of playable factions is still to be decided, however there will be a rich variety of factions to play, each with their own unique units and abilities that add a great deal of variation to the grand campaign experience.

                      As an example, Scotland start with the English breathing down their necks, so they will have to keep their heads down, bide their time, and seek allies. Scotland's army will be a mixed bag of solid lowland spearmen and fierce but unreliable highlanders. They'll have to work hard diplomatically at the start to avoid being overrun by the English, but if they can become the dominant power in Britain, they have a base to expand and seek wider domination.

                      We haven't finalized the lineup of historical battles at this point but rest assured they will be exceptionally cool.

                      Yaarr! If it t'aint Scottish it's crrrrap!
                      Today, you are the waves of the Pacific, pushing ever eastward. You are the sequoias rising from the Sierra Nevada, defiant and enduring.

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                      • #12
                        Sounds excellent. I'm not good at the battle part of the game, but have enjoyed the strategic part of the game(s) pretty well. Yes, I know the battle part is the main part, but it's just not my kind of thing. I bought M:TW when it came though, and had some fun time by playing the strategic part of the game, using autobattle and letting my friends help me with the battles when they were near. Yup, I look forward to this new game.
                        Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10
                        I praise you because I am fearfully and wonderfully made - Psalms 139.14a
                        Also active on WePlayCiv.

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                        • #13
                          Originally posted by DrSpike
                          Wow, another virtually identical game.
                          Ok, i'll treat that aside seriously. while its good to have jumps of innovation in new titles that start new franchises, its also good that established franchises keep turning out quality titles (assuming this will be one) This will be the fourth in the series - Shogun TW, Medieval TW, Rome TW, and no Medieval TW2 - all in about 6 years, right (which, btw, makes it rather newer franchise than Civ, Aoe, WC, or many others) One of the reasons i think PC gaming is NOT doomed is cause the strategy genre in particular has so many steady franchises that keep generating successful games - and that some of them - like TW, Paradox, and RON - are so comparatively recent.
                          "A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber

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                          • #14
                            Originally posted by DrSpike
                            Wow, another virtually identical game.
                            not quite

                            try reading about the game first before you make such ignorant and flippant remarks

                            the role religion is going to play is going to add an interesting dynamic to the game
                            To us, it is the BEAST.

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                            • #15
                              Hehe, got ya both.

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