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  • I need to do some more research it seems. I'm almost able to start building large cagro ships, so hopefully with this increased income...
    I'm building a wagon! On some other part of the internets, obviously (but not that other site).

    Comment


    • yeah pulled out of that attack, gonna raid an inactive tonight and build a colony ship tomorrow, although i'll then be off-line for two days.

      an idea about colonies, if anyone finds a system with lots of free planets, then let us know, and we can all found colonies there. have a poly galaxy
      "The Christian way has not been tried and found wanting, it has been found to be hard and left untried" - GK Chesterton.

      "The most obvious predicition about the future is that it will be mostly like the past" - Alain de Botton

      Comment


      • Originally posted by C0ckney
        yeah pulled out of that attack, gonna raid an inactive tonight and build a colony ship tomorrow, although i'll then be off-line for two days.

        an idea about colonies, if anyone finds a system with lots of free planets, then let us know, and we can all found colonies there. have a poly galaxy
        Inactive players also get deleted, so a system with i and iI's would also suffice.

        I like the idea


        @ Blake: I will buy plenty of crystals from you, if you're serious about #13. I can only pay you in metal though
        7 metal for 4 crystal?
        "post reported"Winston, on the barricades for freedom of speech
        "I don't like laws all over the world. Doesn't mean I am going to do anything but post about it."Jon Miller

        Comment


        • I'm getting my first probing today, from 4:458:10.
          Hopefully I can draw them into combat and splat them!
          I'm building a wagon! On some other part of the internets, obviously (but not that other site).

          Comment


          • 5% chance, but didn't make it.
            I'm building a wagon! On some other part of the internets, obviously (but not that other site).

            Comment


            • Still have trouble churning out a good economy. Damn these lvl 12 solar panels. They really are expansive

              I now have the potential to build a small fleet of light fighters. But it'll have to wait for tomorrow, when my planet will have a whole night to amass resources.
              "I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
              "I never had the need to have a boner." -- Dissident
              "I have never cut off my penis when I was upset over a girl." -- Dis

              Comment


              • IIRC someone mentioned that around 12 or 13 is the point where solar sats become more economical.

                Comment


                • My defenses are about to be challenged for the first time. It'll be 3 missle launchers, 7 small lasers, and one light fighter versus 12 mystery ships.

                  I already spent what I could, and dispersed my cargo ships. Let's see how this turns out.
                  John Brown did nothing wrong.

                  Comment


                  • My first great battle

                    The following fleets were facing each other on 10-18 04:29:00 , as it came to a battle::


                    Attacker Apatho (1:38:7)
                    Weapons: 20% Shields: 0% Hull Plating: 40% Type S.Cargo L.Fighter H.Fighter
                    Number 2 7 3
                    Weaponry: 6 60 180
                    Shields 10 10 25
                    Hull 560 560 1400



                    Defender Felch (1:37:8)
                    Weapons: 0% Shields: 0% Hull Plating: 30% Type L.Fighter Sol. Sat Miss. S.Laser
                    Number 1 2 3 8
                    Weaponry: 50 1 80 100
                    Shields 10 1 20 25
                    Hull 520 260 260 260



                    The attacking fleet fires a total of 13 times with the power of 1032 upon the defender. The defender's shields absorb 192 damage points
                    The defending fleet fires a total of 14 times with the power of 1092 upon the attacker. The attacker's shields absorb 105 damage points


                    Attacker Apatho (1:38:7)Type S.Cargo L.Fighter H.Fighter
                    Number 2 7 3
                    Weaponry: 6 60 180
                    Shields 10 10 25
                    Hull 560 560 1400



                    Defender Felch (1:37:8)Type L.Fighter Sol. Sat Miss. S.Laser
                    Number 1 2 1 7
                    Weaponry: 50 1 80 100
                    Shields 10 1 20 25
                    Hull 520 260 260 260



                    The attacking fleet fires a total of 13 times with the power of 1032 upon the defender. The defender's shields absorb 113 damage points
                    The defending fleet fires a total of 11 times with the power of 832 upon the attacker. The attacker's shields absorb 87 damage points


                    Attacker Apatho (1:38:7)Type S.Cargo L.Fighter H.Fighter
                    Number 2 7 3
                    Weaponry: 6 60 180
                    Shields 10 10 25
                    Hull 560 560 1400



                    Defender Felch (1:37:8)Type L.Fighter Sol. Sat S.Laser
                    Number 1 2 6
                    Weaponry: 50 1 100
                    Shields 10 1 25
                    Hull 520 260 260



                    The attacking fleet fires a total of 14 times with the power of 1332 upon the defender. The defender's shields absorb 102 damage points
                    The defending fleet fires a total of 9 times with the power of 652 upon the attacker. The attacker's shields absorb 76 damage points


                    Attacker Apatho (1:38:7)Type S.Cargo L.Fighter H.Fighter
                    Number 2 5 3
                    Weaponry: 6 60 180
                    Shields 10 10 25
                    Hull 560 560 1400



                    Defender Felch (1:37:8)Type L.Fighter Sol. Sat S.Laser
                    Number 1 1 3
                    Weaponry: 50 1 100
                    Shields 10 1 25
                    Hull 520 260 260



                    The attacking fleet fires a total of 11 times with the power of 912 upon the defender. The defender's shields absorb 67 damage points
                    The defending fleet fires a total of 5 times with the power of 351 upon the attacker. The attacker's shields absorb 55 damage points


                    Attacker Apatho (1:38:7)Type S.Cargo L.Fighter H.Fighter
                    Number 1 4 3
                    Weaponry: 6 60 180
                    Shields 10 10 25
                    Hull 560 560 1400



                    Defender Felch (1:37:8)Type S.Laser
                    Number 2
                    Weaponry: 100
                    Shields 25
                    Hull 260



                    The attacking fleet fires a total of 8 times with the power of 786 upon the defender. The defender's shields absorb 50 damage points
                    The defending fleet fires a total of 2 times with the power of 200 upon the attacker. The attacker's shields absorb 35 damage points


                    Attacker Apatho (1:38:7)Type L.Fighter H.Fighter
                    Number 4 3
                    Weaponry: 60 180
                    Shields 10 25
                    Hull 560 1400



                    Defender Felch (1:37:8)
                    Destroyed

                    The attacker has won the battle!
                    He captures
                    166 Metal, 166 Crystal and 166 Deuterium



                    The attacker has lost a total of 20000 Units.
                    The defender has lost a total of 30000 Units.
                    At these space coordinates now float 4800 Metal and 3600 Crystal.
                    3 Missile Launcher, 6 Small Laser could be repaired.
                    John Brown did nothing wrong.

                    Comment


                    • An awful expensive raid, it looks, for your attacker ... though not pretty for ye either
                      <Reverend> IRC is just multiplayer notepad.
                      I like your SNOOPY POSTER! - While you Wait quote.

                      Comment


                      • Originally posted by germanos


                        Inactive players also get deleted, so a system with i and iI's would also suffice.

                        I like the idea


                        @ Blake: I will buy plenty of crystals from you, if you're serious about #13. I can only pay you in metal though
                        7 metal for 4 crystal?
                        Heh I can't trade yet because I have dire need for both metal and crystal. My entire fleet (1 small transport ) is flat out shipping resources to bootstrap Lucky's infrastructure and I'm once again investing in Happy's economy, with the Solar Plant recentely upgraded to lvl14. I'll probably do another round of mine upgrades then save up for a 3rd colony ship...

                        Lucky's kris mine is up to lvl5 and I hope to have it lvl10 or so by the end of the day. Shouldn't take too long to make a return on the colony ship investment.

                        Comment


                        • am i reading this right, felch lost 1 light fighter, a light laser and a small amount of resources. the attacker lost 2 light cargo and 3 light fighters?

                          my cargo got 2298 Metal, 1320 Crystal and 541 Deuterium on its first run my warmonger senses are tingling
                          Safer worlds through superior firepower

                          Comment


                          • I lost 1 fighter, 2 sats, and 2 lasers, plus a little bit of stuff. He had an edge in technology, with a boost to his weapons and armor. But he still lost pretty big too.

                            Satelites are nearly worthless. You're better of buying land based power plants.

                            But robbing inactive people is a great trick. I've been getting into it a lot the past couple days.
                            John Brown did nothing wrong.

                            Comment


                            • For the next couple days I'll be focusing my efforts on building more advanced defenses, and robbing the **** out of inactive neighbors.

                              Yeah, that sounds like a plan.
                              John Brown did nothing wrong.

                              Comment


                              • im attacking 2:260:12 with 3 cargo, because I only have one fleet slot.

                                im pushing up the combustion tech tree to try and get large cargo and recycler
                                Safer worlds through superior firepower

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