According to a swedish business site (see first link below, in swedish), some players hacked Everquest II and increased money in circulation in the game with one fifth.
Interestingly, the result was inflation of 20%... For the quantity theory of money, see the second link...
Edit: Scroll down to "Spelhack gav digital inflation" ("Hacking of game gave rise to digital inflation"), it's down to the right...
Carolus
Interestingly, the result was inflation of 20%... For the quantity theory of money, see the second link...
Edit: Scroll down to "Spelhack gav digital inflation" ("Hacking of game gave rise to digital inflation"), it's down to the right...
Carolus
) ... inflation would go way up then (as less people would spend money at NPCs on runes). (Also the market would work PROPERLY, instead of how it currently does, which is not by any meaningful sense of market economics.)

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