I loved Arena and Daggerfall but I don't think I'd have the patience to play them these days. The squeaky door opening noise still haunts me!
Its definitely 2 real weeks to walk across Daggerfall, the place is vast. Points of interest are set onto the map, the other features are generated by some sort of algorithm so that they don't mysteriously change if you travel the same route twice. That said, there is no need to travel in real time when you can fast travel from point of interest to point of interest unless you want to chance across randomly generated dungeons to explore.
Its definitely 2 real weeks to walk across Daggerfall, the place is vast. Points of interest are set onto the map, the other features are generated by some sort of algorithm so that they don't mysteriously change if you travel the same route twice. That said, there is no need to travel in real time when you can fast travel from point of interest to point of interest unless you want to chance across randomly generated dungeons to explore.

I just realised one of my items is giving me a +20 STR bonus!

Its growing on me too - i actually look forward to the dungeon quests now! You literaly have to spend a few game days to clear them, and sometimes your goal is impossible to acheive. For example my character is not a magic user and sometimes you can find your mission goal is behind a magicaly sealed door. Still one of the great things about Daggerfall is that this kind of problem doesnt lead to a dead end. Unlike in Morrowind where all the quests are basicaly sequencial, in Daggerfall the quests are randomly asigned. Sometimes you just cant finish them, so you have to take it on the chin and except defeat and move on. Everything is based on your reputation, if you fail a quest then your reputation takes a hit with the relevant guild/person.
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