Originally posted by nostromo
Its what I was thinking of when I said there's less roleplaying involved in Morrowind than in KOTOR or Vampire. Dialogues are not one of Morrowind's strong points. Maybe I'll have to revisit Morrowind someday.
Its what I was thinking of when I said there's less roleplaying involved in Morrowind than in KOTOR or Vampire. Dialogues are not one of Morrowind's strong points. Maybe I'll have to revisit Morrowind someday.
I don't care much about dialogue, because even KOTOR, a game supposedly with 'great' dialogue, seemed stupid to me when I thought about the dialogue. Spoiler:
True, that Morrowind could use a huge Dialogue Upgrade - and theoretically oblivion has better - and some RPGs, like Might and Magic, do a lot better job of dialogue/puzzles than either game imo. But you can't get everything right
But the dialogues were functional. It's only a game after all.
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