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  • Nintendo at GDC

    Lots of new Nintendo stuff at the Game Developer's Conference.

    Kicking rad new Zelda trailer:
    IGN’s home for the latest game trailers, including new gameplay, cinematics, announcements, and reveals. Subscribe to stay up to date and get notified when new trailers arrive, that includes during events like Nintendo Directs, Sony State of Plays, E3, The Game Awards, Gamescom, and more. Check out our playlists for trailers coming to your preferred gaming platforms like PC, Nintendo Switch, PS4, PS5, Xbox One, and Xbox Series X. For more content, visit IGN.com or check out our other channels: IGN - https://www.youtube.com/IGN IGN Games - https://www.youtube.com/IGNGames IGN Guides - https://www.youtube.com/c/IGNGuides IGN VR - https://www.youtube.com/IGNVR IGN Movie Trailers - https://www.youtube.com/IGNMovieTrailers This is only a small taste of the videos and content available from IGN. Get more, visit http://www.ign.com


    News on the DS's internet capabilities:

    March 10, 2005 - At the Game Developers Conference keynote speech today, Nintendo President Satoru Iwata revealed that Nintendo will be sending its Nintendo DS online wirelessly to enable gamers around the world to connect to each other in games written specifically for the protocol.

    Once the service begins later this year, Nintendo DS users will be able to connect to the service wirelessly at universal Wi-Fi hot spots in use all over the world. Nintendo's in-house development team is already creating Animal Crossing DS to support global Wi-Fi connectivity.

    During the speech, Iwata took part in eight-player wireless competition of Mario Kart DS with audience members to demonstrate the local-area wireless support already inherent in several Nintendo DS games. More details on the Wi-Fi service will be revealed at the Electronic Entertainment Expo in Los Angeles this May.

    Iwata also used his keynote speech today to reveal that shipments of DS systems have surpassed four million units in North America and in Japan in the 16 weeks on the market. That number will approach six million when the system launches in Europe this March.

    During the speech, Iwata demonstrated two key Nintendo DS games to spotlight the unique gameplay aspects and non-traditional gaming of the dual screen handheld. Nintendogs was highlighted to demonstrate the voice and touch controls of interacting with realistic puppies on-screen. Electroplankton also made its debut to show the innovative use of the DS' control properties. According to Iwata: "This is designed to produce harmony, not adrenaline."



    And news on the Revolution:

    March 10, 2005 - Nintendo president Satoru Iwata delivered his keynote speech at the Game Developers Conference in San Francisco on Thursday. The company head outlined the publisher's philosophies in regard to its next-generation console, which is codenamed Revolution. Iwata once more reiterated that while cutting edge graphics and audio are to be expected, Nintendo hopes to deliver a new gaming dynamic that will enhance the way players enjoy its software.


    However, Iwata also announced Nintendo's two major hardware partners for Revolution, both previously rumored to be working on the console and both industry stand-outs. IBM is deep in development with the CPU that will provide the processing power of the machine. The chip is codenamed "Broadway," according to Nintendo. Meanwhile, ATI, which developed the GameCube's graphics chip, is underway with GPU for Revolution. The chip is codenamed "Hollywood," according to Nintendo.
    "We're excited to be developing the graphics chip set for Revolution, which continues our longstanding relationship with Nintendo," explained Dave Orton, ATI Technologies' president and chief executive officer. "As the leading graphics provider, ATI is committed to delivering exceptional visual performance that enables consumers to interact with new and visually compelling digital worlds. ATI is proud to support Nintendo's innovative contributions to gaming."

    Iwata also announced that Revolution would feature backward compatibility with GameCube, which means that consumers will be able to play GCN software on the next console.

    In addition, the Nintendo president said that Revolution would be Wi-Fi compatible out of the box. The revelation goes hand-in-hand with the company's newly announced DS online network, which enables owners of the handheld to connect to the Internet wirelessly and play against each other.

    Finally, Iwata introduced a brand new trailer for the anticipated GameCube title The Legend of Zelda. Naturally, onlookers were blown away.

    "This is Nintendo's plan: make our existing game world better," Iwata said. "For us, this is a passion. This is a mission of adventure," Iwata explained.

    The Nintendo head promised more details on Revolution and the DS wireless network at the Electronics Entertainment Expo 2005, which kicks off this May in Los Angeles.
    http://cube.ign.com/articles/594/594935p1.html

    Lots of good news here. Looks to me like Nintendo's learned from some of their missteps in the past 2 generations and I think they'll be able to do a lot better next-generation.

    Oh, and here's an interesting interview with Nintendo executive vice president of sales and marketing, Reggie Fils-Aime: http://www.1up.com/do/newsStory?page...=0&cId=3138769

  • #2
    Nintendo
    DS
    Revolution
    Zelda
    Reggie
    I changed my signature

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    • #3
      Last two generations? The N64 was an amazing system, with incredible and memorable games.

      Comment


      • #4
        Originally posted by Lord Nuclear
        Last two generations? The N64 was an amazing system, with incredible and memorable games.
        I hope your post was sarcastic.

        Memorable games... Mario 64 and Zelda. There aren't any other good games on the N64 (god help you if you actually think GoldenEye was good).

        The system itself was underpowered and the N64 controller is quite possibly the WORST controller ever designed. The analog sticks break approx. 100% of the time.

        N64 = Teh Suck
        "Luck's last match struck in the pouring down wind." - Chris Cornell, "Mindriot"

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        • #5
          Zelda

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          • #6
            The N64 was hampered by being cartridge-based and underpowered. Still a good system though.

            I remember convincing the PE teacher to let us do 'cross-country runs', when in reality we just ran to each other's houses and played GoldenEye.

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            • #7
              The touch screen gimmick has turned me off considering a DS. Not only would I find such controls awkward and childish, but I wouldn't want to scratch the screen. Scratches have been reported as inevitable, no matter how carefully used.

              I find it ironic that Satoru Iwata stated that the Gameboy Advance was aimed more at children, and the DS at young adults. The touch screen is such an obvious kiddy gimmick.
              Voluntary Human Extinction Movement http://www.vhemt.org/

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              • #8
                Nintendo will do nothing but lose ground to Microsoft (and Sony, who will face heavy competitition to the successor to a now-established console).

                The niche for kiddie games is the only thing Nintendo still has any hold on, IMO. Sony has GTA, Xbox has Halo, Nintendo has...Mario? But, whereas GTA and Halo improve and get spectacular results, I've not seen anything comparable with GameCube; Nintendo's power is dwindling.

                Hail your Xbox Overlord.

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                • #9
                  The touch screen gimmick has turned me off considering a DS. Not only would I find such controls awkward and childish, but I wouldn't want to scratch the screen. Scratches have been reported as inevitable, no matter how carefully used.

                  I find it ironic that Satoru Iwata stated that the Gameboy Advance was aimed more at children, and the DS at young adults. The touch screen is such an obvious kiddy gimmick.
                  I've seen it in action. In Metroid, you can aim with it. So it's very precise. So it can be useful.
                  Let us be lazy in everything, except in loving and drinking, except in being lazy – Lessing

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                  • #10
                    And the stylus doesn't scratch the screen.
                    I changed my signature

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                    • #11
                      Originally posted by BustaMike


                      I hope your post was sarcastic.

                      Memorable games... Mario 64 and Zelda. There aren't any other good games on the N64 (god help you if you actually think GoldenEye was good).

                      The system itself was underpowered and the N64 controller is quite possibly the WORST controller ever designed. The analog sticks break approx. 100% of the time.

                      N64 = Teh Suck

                      Comment


                      • #12
                        Originally posted by Gamecube64
                        And the stylus doesn't scratch the screen.
                        I'm making it up am I?

                        From game message boards and from friends, I am hearing reports of the stylus scratching screens. The scratches may not be deep or severe, they may not even be noticeable during gameplay, but the marks left behind are enough to annoy someone as obsessive as myself. PDA style screen protectors are already being marketed for the DS, so it's not something I'm making up.

                        The greater accuracy of the stylus comes at the cost of clumsy switching of controls. I can't see it being too accurate when it is the thumb manipulating the device. Might be accurate if you layed the DS down and gripped the stylus like a pen.

                        Nothing will convince a fanboi though.
                        Voluntary Human Extinction Movement http://www.vhemt.org/

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                        • #13
                          Originally posted by Gamecube64
                          And the stylus doesn't scratch the screen.
                          This is not true -- as a user of PDAs (which as you know, used touchscreens + stylus before the DS), I've scratched screens using the stylus.

                          All it takes is a large piece of dust/debris to settle under it, and the pressure of the stylus scratches the screen with it.

                          I've done it, I have a scratch on my iPaq 4150.
                          "The issue is there are still many people out there that use religion as a crutch for bigotry and hate. Like Ben."
                          Ben Kenobi: "That means I'm doing something right. "

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                          • #14
                            LOL what a n00b dust on your stylus how stupid can you get lol n00b

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                            • #15
                              It is the thumbpad which scratches the screen, not the stylus. The thumbpad is fairly clumsy, so it is much easier to use the stylus or D-pad. The DS also has a nice plastice cover over it's bottom screen.

                              And you shouldn't be getting large debris on your screen.
                              I changed my signature

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