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Rome:Total War AI question

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  • Rome:Total War AI question

    I was wondering whether the AI in Rome Total War actually gets better as the commander of enemy troops does, or whether this a constant that is improved only by difficulty level (or just stays the same altogether).
    This is a result of an especially stupid action by a rebel captain my troops had faced recently. The captain, with his 120 Barbarian fighters, wisely placed his troops on high ground. This was common sense and a good move.
    HOWEVER, what he did next can only be termed the height of stupidity.

    Because I wanted to lure him from high ground, I decided to use my 2 generals (I brought 2 along for the heck of it) to lure the fighters into open ground. Though I outnumbered them, the very fact that they had the high ground worried me, so I sent the two cavalry units marching up the hill, a little way from the two barbarian companies, who meanwhile did nothing but turn around to face them.
    Next, I used one of my generals as bait, marching him right next to the units. I thought that this cheap trick would fail and that I would have to use some other one to win the day. It worked. I gaped in disbelief, but the AI captain sent his units charging towards a cavalry unit that could outrun infantry in its sleep. Meanwhile, my other general's bodyguard marches further up the hill, charges down, and promptly wipes out the entire enemy force without a single casualty.
    Now tell me there is something horribly wrong here. Please. Tell me this never happens except with a captain whose command rating is non-existent. Otherwise my hopes for a great game may be dashed.
    "You say that it is your custom to burn widows. Very well. We also have a custom: when men burn a woman alive, we tie a rope around their necks and we hang them. Build your funeral pyre; beside it, my carpenters will build a gallows. You may follow your custom. And then we will follow ours."--General Sir Charles James Napier

  • #2
    Barbarian units have the "attack without orders" ability where they will charge any units coming nearby, I think.

    I hate those units.

    -Jam
    1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
    That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
    Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
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    • #3
      It's not Rome Total War, but I remember one time in Shogun where the enemy troops ran around in front of my troops for literally 15 minutes. Looked like they were doing calistenics out there. I guess they were trying to tempt me off my good defensive position, but... it was kinda funny to watch them get all tired out. That was on "ultra-stupid" mode with a general with no experience, which may explain their persistance in the tactic.
      "Bother," said Pooh, "Eeyore, ready two photon torpedoes and lock
      phasers on the Heffalump. Piglet, meet me in transporter room
      three. Christopher Robin, you have the bridge."

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      • #4
        Originally posted by appleciders
        It's not Rome Total War, but I remember one time in Shogun where the enemy troops ran around in front of my troops for literally 15 minutes. Looked like they were doing calistenics out there. I guess they were trying to tempt me off my good defensive position, but... it was kinda funny to watch them get all tired out. That was on "ultra-stupid" mode with a general with no experience, which may explain their persistance in the tactic.
        that would be funny


        I kinda like the way in a game where the interaction is more on a sarcastic side versus no or yes in a response

        Gramps
        Hi, I'm RAH and I'm a Benaholic.-rah

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        • #5
          Hey, it cracked me up. I swear, running back and forth until half their army ran away in terror without getting anywhere near bowshot range... I enjoyed it thoroughly.

          In a more helpful vein, you probably could never get that situation to repeat- the conditions probably had to be just right to make the AI do something that stupid.
          "Bother," said Pooh, "Eeyore, ready two photon torpedoes and lock
          phasers on the Heffalump. Piglet, meet me in transporter room
          three. Christopher Robin, you have the bridge."

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          • #6
            AI is supposed to improve gameplay at hard and VH with AI unit morale increases. I'm not sure that anyone has concrete evidence that it actually improves though.
            We need seperate human-only games for MP/PBEM that dont include the over-simplifications required to have a good AI
            If any man be thirsty, let him come unto me and drink. Vampire 7:37
            Just one old soldiers opinion. E Tenebris Lux. Pax quaeritur bello.

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