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Halo 2 'basically done'

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  • #46
    Recording longer parts (ie the whole section or whatever) isn't a problem. Quake3 used to have a similar function.

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    • #47
      Bad News!
      Microsoft confirmed today that Halo 2 will not contain online or system link support for the game's co-op single player campaign. Fans wanting to play through the game's solo mode together will have to do so in the same manner as the original Halo by utilizing two-way split-screen. Some good news regarding the offline co-op mode however is that Halo 2 will support widescreen which allows the game's 16:9 aspect ratio to translate into a virtual full screen for each gamer as they play in the vertical split-screen.

      While the reasoning behind the omission of the online/LAN co-op mode has not been officially revealed from either Microsoft or Halo 2 developer Bungie, some online sources are stating that it is due to the complexity of the game and the network code.

      This is not the only possible feature to have been struck from the final game; it was recently announced that there will be no Bots (AI controlled computer opponents in multiplayer) in Halo 2. Halo 2 will, however, feature online play for up to four players per Xbox via Xbox Live so there will still be plenty of action for gamers to look forward to. Even with the latest word from Microsoft, we'll continue to count down the days until the highly anticipated Halo 2 hits retailers on November 9.
      Let us be lazy in everything, except in loving and drinking, except in being lazy – Lessing

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