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  • archers eat phalanx for breakfast... especially with fire arrows.
    To us, it is the BEAST.

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    • Originally posted by Sava
      archers eat phalanx for breakfast... especially with fire arrows.
      this makes sense..has anyone seen any problems with units outperforming those that shouldnt..kinda like a CIV related Tank vs warrior issue?

      Thanks

      Gramps
      Hi, I'm RAH and I'm a Benaholic.-rah

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      • Since the time period is set, there are no outrageously obvious mistakes. The historical grognards are naturally arguing about changes that need to be made to make it perfect, but those broadly consist of allowing Romans to recruit Hastati, Principes and Triarii from the word go (but with less godlike stats for the upgraded versions) and making all the cavalry and specialist units a little weaker at head-on charges. The basic game is a bit too slanted against the standard infantry (except legionaries.) Close formation infantry were the core of almost all armies of the day for a good reason.
        To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
        H.Poincaré

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        • Thanks much
          Hi, I'm RAH and I'm a Benaholic.-rah

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          • The biggest complaints on that topic have been the how overstrength cav is compared to inf (although I would say that the slant is pretty steep against inf).

            Individual units that are noticably overstrong are Egyptian chariots, desert axemen, and Roman aux archers (range is too great). Elephants have been toned down in the first patch.
            We need seperate human-only games for MP/PBEM that dont include the over-simplifications required to have a good AI
            If any man be thirsty, let him come unto me and drink. Vampire 7:37
            Just one old soldiers opinion. E Tenebris Lux. Pax quaeritur bello.

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            • Originally posted by SpencerH
              The biggest complaints on that topic have been the how overstrength cav is compared to inf (although I would say that the slant is pretty steep against inf).

              Individual units that are noticably overstrong are Egyptian chariots, desert axemen, and Roman aux archers (range is too great). Elephants have been toned down in the first patch.
              This is good that they are being addressed

              This is one of the most informative threads post per post that i have seen here at Apolyton

              Gramps
              Hi, I'm RAH and I'm a Benaholic.-rah

              Comment


              • I can't say I've noticed desert axemen being a problem, but then by the time I reach Egypt I'm fielding pretty advanced armies which seem to mow through just about any trooops in light armour.
                To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
                H.Poincaré

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                • While playing as a Roman faction, I like to build my armies around Archers and Heavy Cavalry. I usually have advanced armies way before the AI factions. This is key because the Roman Heavy Cavalry is the most powerful in the game. Most of my battles are sieges, so Archers are important. My Archers usually pound the enemy pretty good. Once they are out of arrows, or if the enemy has retreated to the town square; I send in Heavy Cavalry to mop up. I like to use my Urban Cohorts only for Spearmen. The Heavy Cavalry are great for everything else.

                  I usually build armies consisting of 3-5 Archer Auxilia, 3 Heavy Cavalry, and 3 Urban Cohorts. I use Heavy Onagers sometimes, but only when I'm sieging a town with Stone Walls.

                  I've played some custom battles as well. Usually I build half my army with just Archer Auxilia with Heavy Cavalry and Urban Cohorts making up the rest.

                  My strategy is great against the AI. But I'm not sure how a human player would do against this strategy. An easy way to beat it would be to rush my Archers with Cavalry. But that's why I use my Cavalry as guards for the Archers in the early stages of a battle.

                  The absolute funniest thing is watching a Heavy Onager projectile crash into a formation of infantry... I've had one of those take out half a division with one shot.
                  To us, it is the BEAST.

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                  • Hiring Mercenary units is a really good strategy. If you have the cash, you can increase an army size very quickly in a very short time. For example, if a city is rioting, just move a general outside the city, buy as many merc units as possible, then move them back into the city in the same turn. You can get 5 or 6 units in a single turn. Likewise, if you are besieging a city or need extra troops, you can really increase your army fast.
                    'There is a greater darkness than the one we fight. It is the darkness of the soul that has lost its way. The war we fight is not against powers and principalities, it is against chaos and despair. Greater than the death of flesh is the death of hope, the death of dreams. Against this peril we can never surrender. The future is all around us, waiting, in moments of transition, to be born in moments of revelation. No one knows the shape of that future or where it will take us. We know only that it is always born in pain.'"
                    G'Kar - from Babylon 5 episode "Z'ha'dum"

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                    • Originally posted by Sava
                      The absolute funniest thing is watching a Heavy Onager projectile crash into a formation of infantry... I've had one of those take out half a division with one shot.
                      Not quite as funny as using the flame special ability and have the onager shot splash 10 feet in front of itself right on top of a friendly unit.

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                      • Originally posted by dudemanjack


                        Not quite as funny as using the flame special ability and have the onager shot splash 10 feet in front of itself right on top of a friendly unit.
                        Shame ya could have some sort of friendly fire assistance..

                        but..I reckon that would defeat perhaps a generals motivation to keep fighting..or else!
                        Hi, I'm RAH and I'm a Benaholic.-rah

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                        • Man, I can't wait to get back into this game again. I'm starting to drool, damn exam season.

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                          • Originally posted by Grumbold
                            I can't say I've noticed desert axemen being a problem
                            What ticks people off about the axemen, is their insane 11 armor, while they are practically naked
                            Science without conscience is the doom of the soul.

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                            • Originally posted by Akka

                              What ticks people off about the axemen, is their insane 11 armor, while they are practically naked
                              Thats the one.
                              We need seperate human-only games for MP/PBEM that dont include the over-simplifications required to have a good AI
                              If any man be thirsty, let him come unto me and drink. Vampire 7:37
                              Just one old soldiers opinion. E Tenebris Lux. Pax quaeritur bello.

                              Comment


                              • I just encountered a very weird bug. I am playing as the Greeks and I captured Rome. I got the pop up about games being held in Rome but the message said "The games held text should never appear on screen and should not be translated".
                                'There is a greater darkness than the one we fight. It is the darkness of the soul that has lost its way. The war we fight is not against powers and principalities, it is against chaos and despair. Greater than the death of flesh is the death of hope, the death of dreams. Against this peril we can never surrender. The future is all around us, waiting, in moments of transition, to be born in moments of revelation. No one knows the shape of that future or where it will take us. We know only that it is always born in pain.'"
                                G'Kar - from Babylon 5 episode "Z'ha'dum"

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