I am yet to use shield.
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OK, here is the question to vote on:
The fleet that runs into a shield suffers:
A) 12 HP only
B) 12 HP each ally
C) 10% damage
D) 15% damage
E) 20 % damage
F) Loses all size 1-2 ships, size 3, 4 and 5 damaged
G) Loses all size 1-3 ships, size 4 and 5 damaged
Vote until Tuesday.
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Originally posted by Ljube-ljcvetko
Shields are useful only in two situations.
1. When you are out of self-built bases - give you time to recover and start building fleet.
2. Showdown between two opponents in the end-game.
Other than these two special situations, shields are completely useless.
Dispute this if you can.
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A)
Also big ships have an advantage- when attacking in an alliance, your ships don't die. Right now though everyone has titans so its kind of pointless, those new numbers (13579) make sense.Visit First Cultural Industries
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I didn't say there was no advantage. The advantage is small though, which is why I called it minimal, and pointed out that the new build restrictions (which in principle are a decent idea) are pointless unless the better ships have another advantage.
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