For those who were searching a serious modern geopolitical game or wished to explore how our world works, 2004 is your year.
There's a GalCiv vs. MOO3 kind of competition coming. SR2010 and SP2 are both coming in no time, both of them are profound turn-based strategy games going on in the real modern world, global geopolitical simulations. More than that: both of them are the sequel of a previous game of the same name (the first Supreme Ruler was done for veeery old computers). Even more: both are made to be very modable and have multiplayer!
So what will each of these niche games bring? Some new genetic material is coming to the harsh TBS gaming world and it seems like rich stuff
There's a GalCiv vs. MOO3 kind of competition coming. SR2010 and SP2 are both coming in no time, both of them are profound turn-based strategy games going on in the real modern world, global geopolitical simulations. More than that: both of them are the sequel of a previous game of the same name (the first Supreme Ruler was done for veeery old computers). Even more: both are made to be very modable and have multiplayer!
So what will each of these niche games bring? Some new genetic material is coming to the harsh TBS gaming world and it seems like rich stuff

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