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  • Originally posted by Kassiopeia
    Damn and blast. I try to attack, and what happens, I end up nomadic with a crippled fleet.
    Hey, if you'd gone in for a more balanced fleet and the same OOB, Boshko would have been absolutely owned. The only reason you suffered as badly as you did was that with no lasers or fighters, you had nothing to prevent his ships from ripping you apart in the four rounds you weren't firing.

    EDIT: Not to mention that he'd probably have gone down completely if he hadn't been Spread Out vs. your torps. 36 hits on the first round would have made taking him down the rest of the way a trivial matter.

    Comment


    • Darn, I KNEW I should have used "and attack whoever we find there" orders.

      Round 3 orders sent

      -Jam
      1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
      That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
      Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
      Taht 'ventisular link be woo to clyck.

      Comment


      • btw, to rectify the confusion apparently suffered by Jamski: the numbers in brackets represent the number of hits taken by the damaged ship, not the number of damaged ships you have. Because of the way combat works, it's very difficult to get two damaged ships in the same category.


        Oh, can you make that "number of damaged ships" instead, as in the last games? The amount of damage is not really that important, is it? All ships cost 1 BP to repair all damage, right?

        Oh, that means I have 1 extra BP stockpiled too Yay!

        -Jam
        1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
        That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
        Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
        Taht 'ventisular link be woo to clyck.

        Comment


        • I must say, I really don't see the point of recording the number of damaged ships, given that it would be extremely unusual for anyone to have more than one damaged ships in the same entry; the recording of the amount of damage is mainly for HP purposes.

          Comment


          • Hey, if you'd gone in for a more balanced fleet and the same OOB, Boshko would have been absolutely owned. The only reason you suffered as badly as you did was that with no lasers or fighters, you had nothing to prevent his ships from ripping you apart in the four rounds you weren't firing.

            EDIT: Not to mention that he'd probably have gone down completely if he hadn't been Spread Out vs. your torps. 36 hits on the first round would have made taking him down the rest of the way a trivial matter.
            Yes, I know. I wasn't whingeing, just feeling sorry for myself over my own tactical mistakes and the fact that I was counting on Boshko to build more laser ships. That and I'm very peeved that my first set of orders, which you ignored just like you should have, contained instructions to build fighter dreadnaughts. I guess I still haven't quite understood the combat system yet - what use does it have to have one fighter dreadnaught blasting away at his ships if he's got, say, three laser dreadies on the same turn? It'll result in eradication in any case, because he'll have more ships than I do on that turn. A few fighter and laser ships wouldn't have done me really that much good.
            Cake and grief counseling will be available at the conclusion of the test. Thank you for helping us help you help us all!

            Comment


            • Well, out of interest, I calculated what the results would have been if you'd gone for a totally balanced fleet, and hit Boshko with the same OOB... the reults are below.

              WARNING: STRICTLY UNOFFICIAL AND NOT IN ANY WAY A REFLECTION OF ACTUAL TURN RESULTS!

              Code:
               LTF-TLF		TFL-TFL
              
              hp 54	            	hp 48
              
              4LB     		2FL
              4FB      		2FD
              1TB     		1TD 2TC
              
              
              RAW DATA
              Boshko		Kassiopeia
              -----------------------------------
              12 lasers	8 torpedoes
              3 torpedoes	8 fighters
              12 fighters	8 lasers
              
              Close, spread Back, default
              
              ADJUSTED DATA
              Boshko		Kassiopeia
              -----------------------------------
              12 lasers	8 torpedoes         Kassiopeia takes 4 hits
              3 torpedoes     [b]32[/b] fighters Boshko takes 29 hits
              12 fighters       16 lasers              Boshko takes 4 hits.
              
              Boshko takes 33 hits.
              Kassiopeia takes 4 hits.
              
              [b]Revised Fleet Numbers:[/b]
              
              hp 21	            	hp 44
              
              No lasers!     		2FL
              4FB(1)      		2FD
              No torpedoes!     	1TD 1TC
              
              
              RAW DATA
              Boshko		Kassiopeia
              -----------------------------------
              0 lasers	6 torpedoes
              0 torpedoes	8 fighters
              12 fighters	8 lasers
              
              ADJUSTED DATA
              Boshko		Kassiopeia
              -----------------------------------
              0 lasers	6 torpedoes         Boshko takes 6 hits
              0 torpedoes     [b]32[/b] fighters Boshko takes 32 hits
              
              Boshko takes 71 hits and is destroyed.
              
              Kassiopeia is victorious.

              Comment


              • Code:
                ADJUSTED DATA
                -----------------------------------
                3 torpedoes      0 fighters
                12 fighters        0 lasers
                Shouldn't this be adjusted to 6 torp damage and 24 fighter damage? They are firing unopposed so are automatically considered to be owning the enemy. Kassi dies in this battle.
                I'm building a wagon! On some other part of the internets, obviously (but not that other site).

                Comment


                • Hmmm... was this the rule followed in the last GO? I don't recall it being applied, but I don't recall single-weapon fleets being very widely employed in that one.

                  Comment


                  • Yes. Here is an example from early in game II.
                    Code:
                    RAW DATA
                    Gamecube64	Ljube
                    -----------------------------------
                    12 torpedoes	0 lasers
                    6 fighters	0 lasers
                    9 lasers	20 torpedoes
                    9 lasers	20 torpedoes
                    6 fighters	0 fighters
                    12 torpedoes	0 fighters
                    
                    Close, default	Back, bunch
                    
                    ADJUSTED DATA
                    Gamecube64	Ljube
                    -----------------------------------
                    48 torpedoes	0 lasers	Ljube takes 48 hits
                    6 fighters	0 lasers	Ljube takes  6 hits
                    9 lasers	40 torpedoes	Gamecube64 takes 31 hits
                    9 lasers	40 torpedoes	Gamecube64 takes 31 hits
                    6 fighters	0 fighters	Ljube takes  6 hits
                    48 torpedoes	0 fighters	Ljube takes 48 hits
                    EDIT: Here is a battle where I actually followed my rules.
                    Last edited by Skanky Burns; August 12, 2004, 09:01.
                    I'm building a wagon! On some other part of the internets, obviously (but not that other site).

                    Comment


                    • Hang on, didn't the decription say that both fleets Closed In before opening fire? That would account for the x4 multip0lication, and would not be consistent with multiplying unopposed shooting by 2...

                      Comment


                      • Yeah, that was a close range laser death-fest.

                        -Jam
                        1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
                        That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
                        Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
                        Taht 'ventisular link be woo to clyck.

                        Comment


                        • Erm, seems that first battle was miscalculated slightly. Not that it matters, they were already dead with half-damage being done to them.

                          New battle:
                          12 torpedoes vs 0 lasers
                          12 x 2(enemy bunched) x2(unopposed) = 48
                          6 fighters vs 0 lasers
                          6 x0.5(enemy bunched) x2(unopposed) = 6
                          I'm building a wagon! On some other part of the internets, obviously (but not that other site).

                          Comment


                          • Nice to see some history correct itself, but nevertheless, orders sent!
                            He who knows others is wise.
                            He who knows himself is enlightened.
                            -- Lao Tsu

                            SMAC(X) Marsscenario

                            Comment


                            • sent
                              We're sorry, the voices in my head are not available at this time. Please try back again soon.

                              Comment


                              • I miss the colored bars on the chart, but oh well. Sent.

                                Ljube's production should of accumulated, by the way.
                                Visit First Cultural Industries
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