It's four hours from now, but sinceI really should be in bed by the time limit I'm set, I'm moving the deadline. The turn will be posted two hours from now, or when I get LL's orders, whichever comes first.
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FG: Galactic Overlord III Game Thread
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Good to me too
-Jam1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
Taht 'ventisular link be woo to clyck.
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Round 5: Jamski Must Die
This round saw the first occasion since the fall of the Galactic Empire in which Jamski was not sending his fleet off to war. However, though one might have expected the result to be less fighting in Jamski’s corner of the galaxy, the reverse was the case, as no fewer than four Overlords sent their fleets bearing down on him.
The first to arrive was a task force under the command of Overlord Geomodder, and included, along with every ship he possessed, the entirety of the Spaced Cowboy and Kuciwalker fleets as well. Unusually enough, they were not there as allies operating alongside his fleet, but were rather under his direct command.
With this mighty force assembled under one banner, the Allies overran Jamski’s Oort Cloud picket lines in second and set a direct course for Jamski’s capital world. As Jamski’s forces scrambled to meet them, the galaxy would see the largest space battle in a thousand years.
Code:FTL-LTF FLT-TFL hp 150 hp 354 5LB,1LC,2LF 7LT,6LD,2LB 5FB,2FC,1FF 7FT,6FD,2FB 10TB,5TD,2TC,3TF 7TT,2TB,3TC RAW DATA Jamski Geomodder ----------------------------------- 20 fighters 65 fighters 37 torpedoes 65 lasers 19 lasers 67 torpedoes Back, default Default, default ADJUSTED DATA Jamski Geomodder ----------------------------------- 20 fighters 65 fighters Jamski takes 45 hits. 74 torpedoes 32 lasers Geomodder takes 42 hits. 9 lasers 134 torpedoes Jamski takes 125 hits and is destroyed Jamski takes 170 hits. Geomodder takes 42 hits. Jamski is eliminated and all his bases are conquered.
Code:FLT-TFL LTF-LFT hp 312 hp 120 7LT,6LD 20LF 7FT,6FD 20FF 7TT,5TD,1TB 20TF RAW DATA Geomodder Whoha ----------------------------------- 59 fighters 20 lasers 59 lasers 20 torpedoes 58 torpedoes 20 fighters Back, default Close, Bunch ADJUSTED DATA Geomodder Whoha ----------------------------------- 28 fighters 40 lasers Geomodder takes 12 hits. 59 lasers 40 torpedoes Whoha takes 19 hits. 116 torpedoes 40 fighters Whoha takes 76 hits. Geomodder takes 12 hits. Whoha takes 95 hits. [b]Revised Fleet Numbers:[/b] hp 300 hp 25 7LT,6LD No lasers! 7FT,6FD(6) 13FF(1) 7TT,5TD No torpedoes! RAW DATA Geomodder Whoha ----------------------------------- 59 fighters 0 lasers 59 lasers 0 torpedoes 58 torpedoes 13 fighters ADJUSTED DATA Geomodder Whoha ----------------------------------- 28 fighters 0 lasers Whoha takes 28 hits and is destroyed. Whoha’s fleet is destroyed and his attack fails.
All other Overlords, as usual, took advantage of the confusion to continue building, with the exception of Ljube, who has not been seen in public for some time.
Code:Galactic Overlord Player Name Bases BPs TotalShips Frigates(1) Cruisers(2) Battleships(3) Dreadnaughts(4) Titans(5) Las Fig Torp Las Fig Torp Las Fig Torp Las Fig Torp Las Fig Torp Smiley 4 20 70 6 32 32 - - - - - - - - - - - - Geomodder 5(5) 36 33 - - - - - - - - - 6 6(6) 5 7 7 7 joncha 5 25 16 - - - - - - 2 2 2 2 2 2 1 2 2 Kuciwalker (11) 34 - - - - - - - - - - - - - - - - Ljube-Ljcvetko 4 60 14 - 2 2 - - - - 4 6 - - - - - - Skanky Burns (4) 16 6 - - - - - - - - - - - - 2 2 2 Spaced Cowboy 5(7) 39 - - - - - - - - - - - - - - - - Whoha 5 25 8 5 1 2 - - - - - - - - - - - - Last edited by GeneralTacticus; August 18, 2004, 02:49.
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Nice/not nice.
Orders for round 4 sent.
-Jam1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
Taht 'ventisular link be woo to clyck.
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Must have been a noteworthy round indeed from the GM's perspective... he posted it twice.
Btw, GT, I'm missing a Fighter Dreadnaught in my ship list.Last edited by GeoModder; August 14, 2004, 08:27.
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The time ya post isn't even logically a peak time. sent.Visit First Cultural Industries
There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd
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Originally posted by Spaced Cowboy
GT, not that it will make much difference, but I also had a torp crusier (which you had marked as a battleship in the last chart and I pm'd you the correction in an email). But, I understand how things can get real sketchy right before bedtime.
With the ship count mistake you messed up every line in the combat
should be
7 vs 30 for 23 damage to me
5 vs 0 (back off) for 5 damage to skank
20 vs 0 for 20 damage to skank
From there I still have 4 titans left (one has 1 hp). I lose the crusier and one of the titans.
Skanky loses 2 of the titans and gets half damage on the other.
for the second part, no matter which titan you take, skank still loses his other titan, and I take no further damage.
The 23 hit points - I lose the 4 hp crusier = 19
I lose a 10 hp titan = 9
The other titan just barely makes it with 1 hp remaining. So I have three whole titans and 1 damaged = 4 total and I build 6 more this turn.
I know that you are probably asleep now, but I need a correction, por favor.We're sorry, the voices in my head are not available at this time. Please try back again soon.
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The thing is, you asked to send a fighter cruiser to attack Chaunk... which you didn't actually have. I only noticed this when I was processing the turn, so I had you send off your torp cruiser instead, which conquered Chaunk's bases but did not take part in the battle. Why it's not on the table I don't know; I probably assumed it was a casualty when I was writing up the new one.
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I disagree, and I cleaned out my pms since then. But if you can remember. I tried to build 1 base and 2 battleships(1 torp, 1 fighter) on T1, you reminded me that I did not have 22 build points. Then I responded...crap I meant crusiers.
When you finally added me to the chart, you put my fighter crusier in the battleship slot (torp cruiser was okay), which I then tried to get you to correct (I assumed that it was a typo); to get it moved back to the cruiser spot. At that point you deleted it, and I've been trying to get it back ever since.We're sorry, the voices in my head are not available at this time. Please try back again soon.
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The muntinious crew of that cruiser should be SHOT, Spaced. They clearly cannot be trusted to follow orders.
-Jam1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
Taht 'ventisular link be woo to clyck.
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