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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Hmm, both of you had 2 cities, tech 1, and 10 gold to spend. There are two possible all out attack configurations:
10 armies, Tech 1. to which the defense is 6 armies, Tech 2.
((10 / 2) - (6 / 2)) * (1 / 2), attacker gains 1 city.
(6 / 1), attacker takes 6 casualties.
(6 / 2) * 1, defender takes 3 casualties.
2nd configuration, also the one used. Use the same defense of 6 armies at tech 2.
((6 / 2) - (6 / 2)) * (2 / 2), attacker gains nothing.
(6 / 2), attacker takes 3 casualties.
(6 / 2) * 0, defender takes no casualties.
The key is not putting all money to military, but to put some to technology.
Visit First Cultural Industries There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd
Today something very strange happened, a foreigner came from the lands to the west. She said she was the daughter of some Ljube Lvecsomething something. I will give her a room in the palce for the night, she says she has something important to tell me but is extremely exhausted. I have to say, she does have alot of foreign beauty...
1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
Taht 'ventisular link be woo to clyck.
Originally posted by Smiley
Hmm, both of you had 2 cities, tech 1, and 10 gold to spend. There are two possible all out attack configurations:
10 armies, Tech 1. to which the defense is 6 armies, Tech 2.
((10 / 2) - (6 / 2)) * (1 / 2), attacker gains 1 city.
(6 / 1), attacker takes 6 casualties.
(6 / 2) * 1, defender takes 3 casualties.
2nd configuration, also the one used. Use the same defense of 6 armies at tech 2.
((6 / 2) - (6 / 2)) * (2 / 2), attacker gains nothing.
(6 / 2), attacker takes 3 casualties.
(6 / 2) * 0, defender takes no casualties.
The key is not putting all money to military, but to put some to technology.
Look Smiley, I'm not a sore loser. But a casual glance at the rules of combat reveals that no matter what I do, he can take at least one of my cities if he chooses.
My only possible and reasonable response could have been to take his cities in turn, which had also been indefensible.
Instead of doing that, I decided to propose a cease-fire and a trade alliance, which seemed most reasonable solution in the long run. I still don't know why he attacked me. This isn't a game in which luck factor decides, so he would have been better off with a trade partner and a loyal ally, rather than being alone against a coalition of everybody else.
Hmm, gonna have to think about how we can rework the war rules. Though it is quite true that Spaced now has a huge lead. Maybe conquered cities shouldn't contribute gold the first turn after conquest?
Visit First Cultural Industries There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd
The Golden Age of Antiquity. Science flourished in many nations.
Basileus Jamski I joined the rest of the world with the discovery of Iron Working.
DarkCloud of Iguana Fire unlocked the secrets of Monarchy and Philosophy.
The bold scientists of the Spaced Dudes went further, discovering Monarchy, Philosophy, and Trade.
Gameis was content with his science, and took the time to settle the continent with the new cities of Trianprismia (B3) and Hexagonia (A3).
Attached Files
Visit First Cultural Industries There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd
I never said that I wouldn't attack you, but to the rules are somewhat flawed, I agree.
I suspect that we might have to:
1. Do random placement of the start cities such that they are all at least three squares apart.
2. Make a rule that attacking is not allowed until turn 5.
3. Make a rule that war must be declared before attacking (I like this one best) AKA no sneak attacks.
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Wonders of the World
The Tower of Babel in Byzantium (Jamski)
The Colosseum in Pyramedes (Gamecube)
The Holy Empire of Iguana Fire
Emperor DarkCloud
Igualica (H8)
Centralis (G8)
The Empire of Cubium
Emperor Gameis
Pyramedes (D3)
Rectanprismia (C3)
Trianprismia (B3)
Hexagonia (A3)
The Byzantine Empire
Emperor Basileus Jamski I
Byzantium (A1)
New City (A2)
The Spaced Dudes
Emperor Spaced Cowboy
PonyTown (F2)
Boot City (F3)
Belgrade (F4)
Novi Sad (G4)
Nis (G5)
Hmm, right now Spaced outproduces the world. I feel the following causes are the biggest factors leading to this:
1) Processing initial placement and first turn simultaneously, resulting in Ljube and Spaced as neighbors at the end of Turn 1.
2) Flaws in war formulas. Perhaps armies should have limited range?
3) Conquered cities being equally valuable as those built by player. This one is particularly unbalancing.
At this point I propose a couple of options:
1) Declare Spaced winner and restart game with revised rules.
2) Change rules so that Spaced doesn't recieve income for conquered cities until this turn (puts his previous turn's income at 20 instead of 50) and re-run last turn.
3) Play on without any modifications.
Let me know what you guys think.
On city settlement, yes, first come first settle.
Visit First Cultural Industries There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd
Spaced, to the "war must be declared" rule. But rather than rule out all sneak attacks, make them less effective (strange) or more expensive (makes more sense).
Visit First Cultural Industries There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd
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