emergent gameplay(egp from now on) is gameplay which is not intended by the developers but nevertheless is working as designed. egp occurs when players innovate or discover new techniques. highly competitive multiplayer games are frequently subject to egp due to the pressure of competition. many feel egp are exploits that change the nature of the game from the way the designers intended - thus reducing it's purity and balance.
i do not agree with this and generally i feel emergent gameplay is some of the best gameplay in any game. things i discover or deduce for myself bring immense satisfaction. applying egp myself(even if found on the web) usually requires much more skill or thought than designer intended gameplay. below are some basic examples of egp.
rocket jumping in quake(using the blast radius for momentum) is classic egp. similarly many other fps shooters have grenade, bfg, plasma, exploding barrels, etc which can be exploited in the same fashion. anything that has a blast radii will be used now. it has reached the point where all these types of gameplay are common in multiplayer/single player fps if still difficult to use effectively due to the skill required and the fluid nature of fps games.
another example of egp i came across the other day took place in warcraft 3: the frozen throne. wc3:tft is a rts where each hero unit starts out with a teleportation scroll so he can go back to defend his base if it is rushed while he is out creeping(aka killing ai monsters for experience). however, one race in wc3:tft has the ability to move it's primary home base unit(the night elf tree) so it is possible to use it as an anchor to teleport anywhere while this is not possible as the other races unless you build bases everywhere. what makes the the night elf tree even more special is that it not only moves but it can also eat tress to regain health thereby in the process clearing forests which it can then walk through. you could see how this could be used to sneak up behind an enemy base, surrounded by forest, then use the night elf tree to teleport to thereby bypassing the enemies base defense and catching them totally by surprise as you strike deep into their soft underbelly. this is just what happens in the wc3:tft replay i have linked below. since i'm pretty clueless on wc3 i don't know if this is a commonly used egp stratagem(is it drspike?) but certainly fits the definition of egp to a tee. plus this replay is also funny for all the **** talking(bnet is a raving hive of adolescent hate).
do you have any examples of egp to share? what do you think of egp? discuss!
i do not agree with this and generally i feel emergent gameplay is some of the best gameplay in any game. things i discover or deduce for myself bring immense satisfaction. applying egp myself(even if found on the web) usually requires much more skill or thought than designer intended gameplay. below are some basic examples of egp.
rocket jumping in quake(using the blast radius for momentum) is classic egp. similarly many other fps shooters have grenade, bfg, plasma, exploding barrels, etc which can be exploited in the same fashion. anything that has a blast radii will be used now. it has reached the point where all these types of gameplay are common in multiplayer/single player fps if still difficult to use effectively due to the skill required and the fluid nature of fps games.
another example of egp i came across the other day took place in warcraft 3: the frozen throne. wc3:tft is a rts where each hero unit starts out with a teleportation scroll so he can go back to defend his base if it is rushed while he is out creeping(aka killing ai monsters for experience). however, one race in wc3:tft has the ability to move it's primary home base unit(the night elf tree) so it is possible to use it as an anchor to teleport anywhere while this is not possible as the other races unless you build bases everywhere. what makes the the night elf tree even more special is that it not only moves but it can also eat tress to regain health thereby in the process clearing forests which it can then walk through. you could see how this could be used to sneak up behind an enemy base, surrounded by forest, then use the night elf tree to teleport to thereby bypassing the enemies base defense and catching them totally by surprise as you strike deep into their soft underbelly. this is just what happens in the wc3:tft replay i have linked below. since i'm pretty clueless on wc3 i don't know if this is a commonly used egp stratagem(is it drspike?) but certainly fits the definition of egp to a tee. plus this replay is also funny for all the **** talking(bnet is a raving hive of adolescent hate).
do you have any examples of egp to share? what do you think of egp? discuss!
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