When can people expect the next AE release?
I'm mainly aiming this question at Martin, but anyone else that might have something to add before the next release please comment.
Some thoughts for the next AE release:
1) Disable debug slic event messages by default. Practically all the problems people have posted about have been regarding these messages. I know they need to be fixed, but they are so common it's easy for anyone to generate them. Perhaps when they become less common it should be enabled by default.
It also gives a big negative impression of the AE when a first time player gets 10 pop-ups in a row on turn 5 informing them that they found a bug.
2) Get the default game setup and AI more organised, to give a better game "out of the box".
Right now the AI is alright. It builds plenty of cities, it attacks with big armies, it uses stealth units, and it defends the right locations. The problems show up later in the game. Mainly to do with tile improvements and city improvement choices. I think these can be fixed, and without the use of ugly slic.
I'm willing to do this.
3) Provide some links to mods in the post of the next AE release that WORK with the AE. Upload these "fixed" mods if necessary. I'm thinking mainly of Cradle 2, since I've tested it and it seems to work for the most part. But of course I will test it fully.
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Any other ideas?
I'm mainly aiming this question at Martin, but anyone else that might have something to add before the next release please comment.
Some thoughts for the next AE release:
1) Disable debug slic event messages by default. Practically all the problems people have posted about have been regarding these messages. I know they need to be fixed, but they are so common it's easy for anyone to generate them. Perhaps when they become less common it should be enabled by default.
It also gives a big negative impression of the AE when a first time player gets 10 pop-ups in a row on turn 5 informing them that they found a bug.
2) Get the default game setup and AI more organised, to give a better game "out of the box".
Right now the AI is alright. It builds plenty of cities, it attacks with big armies, it uses stealth units, and it defends the right locations. The problems show up later in the game. Mainly to do with tile improvements and city improvement choices. I think these can be fixed, and without the use of ugly slic.
I'm willing to do this.
3) Provide some links to mods in the post of the next AE release that WORK with the AE. Upload these "fixed" mods if necessary. I'm thinking mainly of Cradle 2, since I've tested it and it seems to work for the most part. But of course I will test it fully.
---
Any other ideas?
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