The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
So Martin, I see you're not in Berlin anymore (or at least that's what I just noticed on your location), is this related to why we haven't seen you here as often anymore? Or have you just given up on us?
Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference One way to compile the CtP2 Source Code.
Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference One way to compile the CtP2 Source Code.
First step towards a political map. No one has done this yet right?
nope. i looked at once and it involves setting the civcolor to the tile so it shouldnt be too bad. but yeah adding a button will require expanding the box too
How will I see orange's units combined with that map?
And I'm not sure how much you can increase the minimap size, see the game in 800*600 first.
Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference One way to compile the CtP2 Source Code.
And I'm not sure how much you can increase the minimap size, see the game in 800*600 first.
Put a new row above the current row, or a new one below the minimap?
Also, your currently selected unit/city will now appear red on the minimap as intended. I still have to get it to update the map when you select or deselect a unit though.
I don't know, I could make them white or some other color too I guess.
If the units turn white then it should it only be your units? Basically I want my cake and to eat it
Put a new row above the current row, or a new one below the minimap?
It's going to stick out if you create another row just for one button. Is it possible you can squeeze it on the existing row?
Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference One way to compile the CtP2 Source Code.
So Martin, I see you're not in Berlin anymore (or at least that's what I just noticed on your location), is this related to why we haven't seen you here as often anymore? Or have you just given up on us?
That took a while. So far I moved my computer to Tübingen, too. But I don't have internet access in my flat, yet.
But anyway so far you seem doing fine, well except that you have messed up my nicely colored citystyles.
Good to hear from you again Martin. I've been doing my best impression of you to keep the trouble makers in line
Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference One way to compile the CtP2 Source Code.
I really wonder where all those people are. It would be nice to at least get their opinion, even negative ones.
It's really good!
it crashes still though
Edit: To be fair I test (and really only play on) the really big world map with like 27 other civs, one always die fast - and crash. I'll give it a go on a 5 civ game and post some additional feedback and playability.
If I am the only one of the 'general public' to really post feedback so far... I honestly think you guys should be paid by Activision for making their game better, more diverse and generally more what civ players are looking for. I'll post a detailed thread later today with a more in-depth analysis.
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