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PROJECT: The readme

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  • #16
    i'll upload the changes in minute. some stuff stil unclear on, like the GL fixes. Not sure what the problem was
    Formerly known as "E" on Apolyton

    See me at Civfanatics.com

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    • #17
      The GL bugs were that the GLHidden flag did not hide entries when using the search function. Hence blank entries that should have been invisible could be found when searching. The other bug was that some of the terrain entries were showing the data that should have been for another entry (example).

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      • #18
        Well, E looking through the readme I wonder what editor do you use and espeacilly how do you switch on the display of tabs and spaces?

        -Martin
        Civ2 military advisor: "No complaints, Sir!"

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        • #19
          i use notepad
          Formerly known as "E" on Apolyton

          See me at Civfanatics.com

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          • #20
            Originally posted by E
            i use notepad
            I see, even if the readme is designed for notepad, you shouldn't edit it with notepad, since notepad cannot display any spaces and tabs. Nor it does you provide a rhuler so that you can easily see how many characters you have in one line.

            Better use EditPlus2, it has such features that allow you to easily see tabs and spaces and see the number of characters per line on one glance.

            And by the way we have also some syntax highlighting files for slic for it.

            -Martin
            Civ2 military advisor: "No complaints, Sir!"

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            • #21
              Hi E, how far are you?

              By the way you don't have to do all the stuff at once. You could start for instance with the tabs and maybe one sentence here and there and then you can leave it alone for a day or two or three days and then continue. That clears also your brain from an exhausted view.

              -Martin
              Civ2 military advisor: "No complaints, Sir!"

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