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  • Apolyton Edition Modding Wiki

    Gentlemen,

    As the source code project seems to enter some kind of "almost final stage", a huge amount of work remains to adapt all the existing mods and of course I am still hoping for new mods and perhaps even new modders to come.

    Since I completely lost track of all the new features (functions, variables, textfile modifications ...) introduced by the source code project (despite an early attempt to achieve some documentation ), and I assume the only people who know what's in the source and what needs to/can be done in a Mod are the members of the Source Code Project who worked on particular functions, I thought a wiki would possibly be the most feasible way to collect the information.

    Voilá -- here it is.

    It's very simple, hopefully easy to use, and currently it's totally open -- anyone may create and edit pages (let's face it: we are a minor community no serious spammer would be interested in ).

    I created some initial pages with information about functions and variables I already knew about -- these pages serve as examples and of course they may be edited for more detailed information . You will also find an easy way to add pages in the sidebar -- just type in the desired pagename after the prefilled groupname: If the page already exists it will be displayed, otherwise you will be prompted to create a new page.

    There are four groups for "Database" (textfiles), "Functions", "Events" and "Variables". More general information like e.g. about the (fixed?) scenario structure could go into "Main" (which means creating a page like "Main.Scenarios"). Another page could be "Main.NumberOfSprites" to let the world know about the number of sprites possible in the modified program.

    It's not a secret: You may easily create a new group, too . Of course this should be considered carefully.

    There is one restriction concerning SLIC variable names and wiki page names: Since the wiki itself uses dots to separate groupnames from pagenames we cannot use dots in pagenames for SLIC variables -- we need to "convert" them to WikiWords (e.g. player.government -> PlayerGovernment) and give the real variable name in the text. No, this cannot be worked around within the wiki system, but I think we can live with it.

    If you experience any oddities or malfunctions or if you wish to make any suggestions please don't hesitate to post to this thread .

    Please, gentlemen, comrades, estimated members of the Source Code Team: contribute!
    The modding knowledgebase: CTP2 Bureau (with CTP2 AE Modding Wiki). Modern Times Mod (work in progress): MoT-Mod for CTP2.

  • #2
    very nice, but we could have just created a wikipedia article to cover the feature list

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    • #3
      Cool. That means I have a lot of work to do!

      This looks less about source coding and more on how to implement the new features if you want to make a mod with the AE, right?
      Formerly known as "E" on Apolyton

      See me at Civfanatics.com

      Comment


      • #4
        less about source coding and more on how to implement the new features if you want to make a mod with the AE, right?
        Being understood really feels good

        very nice, but we could have just created a wikipedia article to cover the feature list
        Possibly, yes. But probably they would have accused us of spamming and we would have been featured in the world press under "Wikipedia Hijacked By Call To Power Maniacs" or something like that. Specially because a single page with only a "feature list" seems unsufficent for a proper documentation -- granted some features can be described in a simple way, but there are also pretty complex features like GovernmentsModified, which is a perfect example for an extremely interesting concept for modding few people will dare to use (at least: not me) because it's not quite clear if it's implemented or semi-implemented or possibly outcommented by someone else in a later revision ... or something.

        However -- we all remember having complained for several years about the lack of documentation for SLIC etc. by Activision. Here's a chance to do it better ourselves. As far as I am concerned the Wiki just an offer, but I think its not that bad .
        The modding knowledgebase: CTP2 Bureau (with CTP2 AE Modding Wiki). Modern Times Mod (work in progress): MoT-Mod for CTP2.

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        • #5
          icic... well i'll be reading that site alot... but got nothing to contribute...

          Comment


          • #6
            Adding some updates. but since you are making a wiki of sorts there BB, could add a page on Mods?

            We can just post the various readmes of other mods. But I may post details of my Civ3mod in there (it will help in building my Great Library files too)...that is if there is enough space.
            Formerly known as "E" on Apolyton

            See me at Civfanatics.com

            Comment


            • #7
              since you are making a wiki of sorts there BB, could add a page on Mods?
              You mean, ehm, sort of Wiki like this?

              Feel free to edit!

              BTW: Any idea for a better/cooler name than "Mods Wiki" w/b appreciated -- I am just too tired now.
              The modding knowledgebase: CTP2 Bureau (with CTP2 AE Modding Wiki). Modern Times Mod (work in progress): MoT-Mod for CTP2.

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              • #8
                you da man!
                Formerly known as "E" on Apolyton

                See me at Civfanatics.com

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                • #9


                  I hereby rename the old "Mods Wiki" to "Mod Doc"
                  (that's a little bit cooler and a little bit less confusing I think, but now I really need to sleep)
                  The modding knowledgebase: CTP2 Bureau (with CTP2 AE Modding Wiki). Modern Times Mod (work in progress): MoT-Mod for CTP2.

                  Comment


                  • #10
                    i submitted this as a ctp2 news item (we need the news as proof of life). thanks Bureaubert!
                    Formerly known as "E" on Apolyton

                    See me at Civfanatics.com

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