Announcement

Collapse
No announcement yet.

CTPII GameState information

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    I have started another thread. Ushhan's Source Code Attempts

    Comment


    • #17
      thanks, I think I know where your problem is and I'll post it in your new thread


      well I dont see your new thread yet but I think it might have to do with:
      Code:
      	if (round >= 3)
      	{
      the next turn might cause the begin turn sequence to run and then it gets confused if its round 3 or something. thats my best guess.
      Formerly known as "E" on Apolyton

      See me at Civfanatics.com

      Comment


      • #18
        Thanks a lot. The error was because of that line, but due to a completely different reason. It was because of how I was reassigning the value of the army. Simple programming mistake

        On another note, I could not find the crash.txt file anywhere. Where does it save that?

        The other thread is up now. Was typing it when you replied.

        Comment

        Working...
        X