I know this is wired to come form me and not the original writer but I still want to call it MG not mc . This is because I have basically done nothing but take advantage of the latest play test to enhance the already good bit of slic. I know martins been working HARD on the play test .
The basic changes are
• Uses add slave slic function instead of generate units to capture.
• Removed chance of slave uprising ( program does this instead if the slaves are to big for the city.)
• No longer acquire public works and gold from city capture ( don’t know what we are doing this in the source so better out then in).
• New global variable allows slave taking after emancipation act to allow moders to use emancipation act for a different wonder.
• New pop move algorithm evens up city size over empire to prevent bottle neck city problem.
Things to accomplish before beta
• Make new algorithm to even the slaves over the entire empires not just one city.
• Prevent over take of slaves by allowing player to discard unkeepable slaves.
SO I wan’t some chat on this as well as any “fun” ways to get ride of excess slaves.
The basic changes are
• Uses add slave slic function instead of generate units to capture.
• Removed chance of slave uprising ( program does this instead if the slaves are to big for the city.)
• No longer acquire public works and gold from city capture ( don’t know what we are doing this in the source so better out then in).
• New global variable allows slave taking after emancipation act to allow moders to use emancipation act for a different wonder.
• New pop move algorithm evens up city size over empire to prevent bottle neck city problem.
Things to accomplish before beta
• Make new algorithm to even the slaves over the entire empires not just one city.
• Prevent over take of slaves by allowing player to discard unkeepable slaves.
SO I wan’t some chat on this as well as any “fun” ways to get ride of excess slaves.
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