This is the only game for which Activision, Inc. has released source code and the Open Source Project is a true achievement and example to what I would like to accomplish with an ealier Activision, Inc. game, called Battlezone.
We have 50-60 dedicated players of which most have played since 1998. We now have a dedicated server that supports the game which runs on Redhat Enterprise Linux and we just compiled the new servers.dat.
We also recently discovered something that enabled most of our players to start playing again, and that was a fix for Windows XP while playing BZ. I made the current patch that allows us to play on Windows XP and it uses the winets2.dll file from C2P Open Source.
Our club is a non-profit organization dedicated to improving the ability to play Battlezone and we would like to request help in approaching Activision, Inc. for the rights to the source code. If Battlezone were released, our club will dedicate resources to sponsor development which might be beneficial to your source code project as well, since all the ANET server-based P2P games use the same platform.
I will check the forum and continue learning more about the work here as well as answer all emails.
Thank you very much,
Warren Whitlock
We have 50-60 dedicated players of which most have played since 1998. We now have a dedicated server that supports the game which runs on Redhat Enterprise Linux and we just compiled the new servers.dat.
We also recently discovered something that enabled most of our players to start playing again, and that was a fix for Windows XP while playing BZ. I made the current patch that allows us to play on Windows XP and it uses the winets2.dll file from C2P Open Source.
Our club is a non-profit organization dedicated to improving the ability to play Battlezone and we would like to request help in approaching Activision, Inc. for the rights to the source code. If Battlezone were released, our club will dedicate resources to sponsor development which might be beneficial to your source code project as well, since all the ANET server-based P2P games use the same platform.
I will check the forum and continue learning more about the work here as well as answer all emails.
Thank you very much,
Warren Whitlock
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