I have recently completed a slic code with the kind help of Locutus and others that gives each civ two traits, based sort of on history, eg Romans +1 hitpoint and +5% production.
With 44 Civs, there is not a lot of variety though, many end up the same as there are not than many feat effects and my experimentation with calling wonder effects in a feat led to syntax errors.
Can anyone advise how these effects are handled in the source code and whether I can call any of them outside the feat.txt or wonder.txt, eg, from within the messagebox associated with the wonder or feat?
Thanks.
With 44 Civs, there is not a lot of variety though, many end up the same as there are not than many feat effects and my experimentation with calling wonder effects in a feat led to syntax errors.
Can anyone advise how these effects are handled in the source code and whether I can call any of them outside the feat.txt or wonder.txt, eg, from within the messagebox associated with the wonder or feat?
Thanks.
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