So would you like to help with a project I am running to try to make thee see terrain a bit more varied
Remember, the source effort is not particularly organized in any sort of a way. So while your signing up lets everyone know that you're interested and want to be involved, it's up to you to make code modifications later.
And why don't you explore the code and start working on the part you are interesing in. I didn't look onto the mapping section and I won't hand out task, that are espeacilly designed for you.
Does anyone know the basic object structure? and where such basic objects are defined?
by "basic" i mean a sort of flow chart/concept map that shows where basic game objects are hooked up? That way I could find where the map generator is hooked in and how it relates to everything else that is already there.
anyway... the task is daunting with no idea how its all put together. once i get oriented, it will be much easier to figure out. if there is no way to get oriented, then i will have to start from the ground up. could anyone tell me at least, which file to start with (if I have to go from the ground up?)
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