Been reading the last couple of pages in this thread and have a few comments.
In MP games we would frequently get PW loss for the non host with vinilla + sprinkles. We would also get resyn and CTDs problems. All this over a LAN so its not going to be related to a high ping issue.
I also get the centering during AI turns but that is just hidden enemy units moving - I assume this is not a bug but a game play design?
One of the biggest MP bugs for the V+S was after a MP game was reloaded. Before you know where your enemy is the start of the game will centre on an unexplored area of the map - that is the enemy capital! I loved that bug - but it should be fixed - has this been dealt with?
I would also like to see some mod where you can define stack size - army size 12 (eps with 12 tanks!) just wipes all before it regardless of city defences or other units - it should not be that easy.
Cheers
Beech
In MP games we would frequently get PW loss for the non host with vinilla + sprinkles. We would also get resyn and CTDs problems. All this over a LAN so its not going to be related to a high ping issue.
I also get the centering during AI turns but that is just hidden enemy units moving - I assume this is not a bug but a game play design?
One of the biggest MP bugs for the V+S was after a MP game was reloaded. Before you know where your enemy is the start of the game will centre on an unexplored area of the map - that is the enemy capital! I loved that bug - but it should be fixed - has this been dealt with?
I would also like to see some mod where you can define stack size - army size 12 (eps with 12 tanks!) just wipes all before it regardless of city defences or other units - it should not be that easy.
Cheers
Beech
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