I think a lot of us (especially regular players) would like a patch to be released ASAP, so all the improvements made over the past few months will actually be available for everyone in a more or less final format.
Though a lot of great work has been done already, I think most of us agree that we can't release a new patch until the game is up to v1.11 level. This is not yet the case, as far as I can see.
But if we ever hope to get there, it's important to keep track of what has been done already and, more importantly, what still needs to be done. That's what this thread is for: to keep track of which issues at the very least need to be in the first patch and what their status is. These will mostly be issues that were fixed in v1.11, but there may other issues that absolutely *have* to be included in the first new patch as well, but that weren't yet in v1.11.
I dug up the most detailed list I could find of al changes made in the v1.11 patch and made a list of which ones are still To Be Done (TBD) and what is already PARTially or entirely DONE. Since I'm very busy with RL stuff lately, I may not be fully aware of everything that's been going on, so feel free to correct me where necessary. I also added a priority to every issue, so that people looking for something to do have an idea of where to start. I'm sure other people have very different ideas on what should have the highest priority though, so feedback is needed. Note that the issues are numbered for easy reference.
Please note also that for the patch to be released ALL of these issuess will need to be resolved anyway, so even medium and low priority issues still have a fairly high priority (at least compared to stuff not on this list).
Notes:
Issue #1: I vaguely seem to recall it was fixed, but I'm not sure about it, can anyone confirm (or deny)?
Issue #23: Does anyone happen to have a list of which SLIC functions exactly have and haven't been implemented at this point?
Any feedback, comments, etc more than welcome...
Edit: BTW, if anyone knows of any issues that need to be added to the list (whether they are from v1.11 or not), please post them.
Though a lot of great work has been done already, I think most of us agree that we can't release a new patch until the game is up to v1.11 level. This is not yet the case, as far as I can see.
But if we ever hope to get there, it's important to keep track of what has been done already and, more importantly, what still needs to be done. That's what this thread is for: to keep track of which issues at the very least need to be in the first patch and what their status is. These will mostly be issues that were fixed in v1.11, but there may other issues that absolutely *have* to be included in the first new patch as well, but that weren't yet in v1.11.
I dug up the most detailed list I could find of al changes made in the v1.11 patch and made a list of which ones are still To Be Done (TBD) and what is already PARTially or entirely DONE. Since I'm very busy with RL stuff lately, I may not be fully aware of everything that's been going on, so feel free to correct me where necessary. I also added a priority to every issue, so that people looking for something to do have an idea of where to start. I'm sure other people have very different ideas on what should have the highest priority though, so feedback is needed. Note that the issues are numbered for easy reference.
Please note also that for the patch to be released ALL of these issuess will need to be resolved anyway, so even medium and low priority issues still have a fairly high priority (at least compared to stuff not on this list).
Notes:
Issue #1: I vaguely seem to recall it was fixed, but I'm not sure about it, can anyone confirm (or deny)?
Issue #23: Does anyone happen to have a list of which SLIC functions exactly have and haven't been implemented at this point?
Any feedback, comments, etc more than welcome...
Edit: BTW, if anyone knows of any issues that need to be added to the list (whether they are from v1.11 or not), please post them.
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