The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
It appears that actocrap left some garbage in the file just some dumb rules that pointed to no tile .
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place. Visit the big mc’s website
the big holes in the pic above if that’s what you mean
:stress: dam no pic
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place. Visit the big mc’s website
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place. Visit the big mc’s website
just updated the tile file so that i fixed the continental shelf
the link above
here a screen
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place. Visit the big mc’s website
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place. Visit the big mc’s website
I might suggest a separate thread, then... entitled PROJECT: Altered Tilesets
Include the files to download plus instructions on their use. This way there's a defined place for the download, feedback, and possibly more advanced tilesets.
I could add a poll to sea if more people want different underwater tiles
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place. Visit the big mc’s website
I like the idea of both of them what would be good is if on the space scenario you are a space colonist over a dead planet with volcanoes and dead terrain.
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place. Visit the big mc’s website
Would that be better with the space layer like in ctp. You could have your cities in the space layer and fight space wars. Craftier generals could also land troops on the planet walk them throw the volcanoes and then attack from underneath.
I also added a new thread for this stuff
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place. Visit the big mc’s website
DESIGN/GRAPHICS: Making the game more dynamic and realistic
*didnt actually work i how i wanted :S
also added the following additions which can be found in the top post
EDIT: Changed title and made the following additions
- City styles, currently there is a limit as to how many different city styles are allowed in the game, well of course now that we have the source code i think this limit should be removed. This would allow not only the current city styles mod to be introduced into ctp2 as standard, but also use some of the removed styles that where in Ctp1 (this includes the CTP1 style underwater cites, genetic and diamond + the unused 6th (or last) city design for all CTP1 cities where they grow gigantic (there is a big sheet Locotus posted a while back displaying them all, although he incorrectly had the last city designs named as alien :S although i think he was later aware of the mistake.
- there are some quite vital units missing from CTP2 which are hard to work out why they arent there. This is only early days but i do think that the most relevant units should be re-introduced (ironclad, legions etc)
-barbarians, to terrorist transition, ive posted this idea somewhere else but its basically that (although terrorists often opt for a less direct and blunt attack but maybe more for theiving and bombing) -very vague-
-trading system imo should be much more like the Civ3 system, however before we get to that stage i think there should be some smaller adjustments even if its just the addition of a wider variety of goods and removal of quite strange goods like "Giant Squid" :|
currently everything im posting is just touching upon each idea, as i dont feel i should go into any great depth before the concepts are even introduced or introduced at all for that matter
Oxygen should be considered a drug Tiberian Sun Retro
My Mod for Tiberian Sun Webmaster of http://www.tiberiumsun.com
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