Originally posted by Peter Triggs
I'm not having any luck with this Slic Database code. I put the following simple Slic script into the Activision World Map scenario and can't get it parsed. Am I missing something?
I'm not having any luck with this Slic Database code. I put the following simple Slic script into the Activision World Map scenario and can't get it parsed. Am I missing something?
So did you installe the latestest source code pack Peter?
The files that should be modified are these ones:
..\ctp2_code\gs\slic\slic.y
..\ctp2_code\gs\slic\y.tab.c
..\ctp2_code\gs\slic\y.tab.h
..\ctp2_code\gs\slic\slicif.h
..\ctp2_code\gs\slic\slicif.cpp
..\ctp2_code\gs\slic\SlicFrame.cpp
..\ctp2_code\gs\slic\SlicDBConduit.h
If these files should be at the place then you could compile the whole project again or just delete the according *obj files in the debug/release folder, to force the compiler to build these files again. I had strange effect by just letting it recompile the files, especeally files that were not altered by myself.
-Martin
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