I can only report from the first playtest release because I haven't had time to play much lately. I haven't "installed" the new release yet, so I don't know if these things are still trouble...
I have a gamesave from year 2109 where, if you have show enemy moves set ON, and end the turn as soon as the save loads (there's nothing left to move anyway) You see a Chinese fighter fly into an empty square and disappear (it actually attacks a Korean Ironclad which you can see next time if you look around in that area before you end the turn), then the game freezes. You can still use the menus to exit or reload, but the Chinese turn never ends.
Originally I had to reload the turn a couple times, before I figured out I had my own Ironclad on Sentinal duty near enough to move it and bring the entire flightpath of the fighter out of the fog of war, which allowed the Chinese turn to finish and the game to continue. Later, I built Globesat and turned show enemy moves OFF. Just now, I reloaded the earlier turn 2109 and show enemy moves was still off, so the Chinese turn played through. But I turned show moves back on and reloaded and it still got stuck when the fighter attacked the Ironclad.
Also, later in this same game a stack of 10 tanks attacked a stack of my Interceptors from helicopters. Then after I had to air bombard all 10 tanks to death before the choppers would go down, one of the tanks left a reappearing sprite on the map, sometimes you see it sometimes you don't.
I have three gamesaves in a zip file, but it's still a little over a meg. Should I wait and see if the new release works the same way on the saves before I do anything else, like upload them?
I have a gamesave from year 2109 where, if you have show enemy moves set ON, and end the turn as soon as the save loads (there's nothing left to move anyway) You see a Chinese fighter fly into an empty square and disappear (it actually attacks a Korean Ironclad which you can see next time if you look around in that area before you end the turn), then the game freezes. You can still use the menus to exit or reload, but the Chinese turn never ends.
Originally I had to reload the turn a couple times, before I figured out I had my own Ironclad on Sentinal duty near enough to move it and bring the entire flightpath of the fighter out of the fog of war, which allowed the Chinese turn to finish and the game to continue. Later, I built Globesat and turned show enemy moves OFF. Just now, I reloaded the earlier turn 2109 and show enemy moves was still off, so the Chinese turn played through. But I turned show moves back on and reloaded and it still got stuck when the fighter attacked the Ironclad.
Also, later in this same game a stack of 10 tanks attacked a stack of my Interceptors from helicopters. Then after I had to air bombard all 10 tanks to death before the choppers would go down, one of the tanks left a reappearing sprite on the map, sometimes you see it sometimes you don't.
I have three gamesaves in a zip file, but it's still a little over a meg. Should I wait and see if the new release works the same way on the saves before I do anything else, like upload them?
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