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DESIGN: New Diplomanager

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  • #46
    Alright, I really dove into dipwizard.ldl and I have a working interface. Attached is the ldl file for those that want to check it out, but it only uses the small pictures. However, this is just the first draft I have this left to do:

    1) Making the window bigger to allow for bigger leaderheadsand dress up the sizes

    2) Create ALL the leaderheads. Mostly they will be civ3 knockoffs until I get around to more original stuff







    [files deleted - 2-3-2006]
    Attached Files
    Last edited by Ekmek; February 4, 2006, 15:24.
    Formerly known as "E" on Apolyton

    See me at Civfanatics.com

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    • #47
      Thank you E .I downloded the file and placed it in by hand and kept the old one just case. Worked fine .Nice setup that should leave plenty of room for every thing to be seen. Maybe Stan might add it to AOM 3.

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      • #48
        Thanks Protra. Once I get the next version out I was thinking about approaching Stan about it. Thanks for the support and for being one of the few that still hits these forums!
        Formerly known as "E" on Apolyton

        See me at Civfanatics.com

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        • #49
          Impressing!

          One thing that I would like is more detailed responses. That was one of the major let downs I faced while comparing CtP1 and CtP2. A plain "they rejected" message is lot less informative than "they rejected, and look forward to spilling your insolent blood". I think there's some leftovers from CtP1 in dip_str.txt.
          The Chuck Norris military unit was not used in the game Civilization 4, because a single Chuck Norris could defeat the entire combined nations of the world in one turn.
          - Chuck Norris Facts

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          • #50
            thanks Pave,
            Yeah I want a more personal interface too, but also make it more negotiating but asking more and offering more.

            We could use people to help with the strings....
            Last edited by Ekmek; February 4, 2006, 15:05.
            Formerly known as "E" on Apolyton

            See me at Civfanatics.com

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            • #51
              Just an update I finished the leaderhead conversion to TGAs. I'm taking stuff from Civ3 and Civ4. I have 124 images now and could get 64 more (from Conquests which I havent converted yet).

              The file maybe big though so I might have to host it at civfanatics since I'm running out of space here.

              Before I post it, are there any requests? Especially for some Civ3Conquests graphics which I havent converted yet.

              thanks.
              Formerly known as "E" on Apolyton

              See me at Civfanatics.com

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              • #52
                Here's the latest but dont get too attached to the gold stuff I havent figured out how to replace all the gray stuff yet

                edit here is the finished file:

                Attached Files
                Last edited by Ekmek; February 5, 2006, 14:51.
                Formerly known as "E" on Apolyton

                See me at Civfanatics.com

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                • #53
                  and a response one

                  here's the finished file:
                  Attached Files
                  Last edited by Ekmek; February 5, 2006, 14:52.
                  Formerly known as "E" on Apolyton

                  See me at Civfanatics.com

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                  • #54
                    Its done. Give it a whirl.


                    02-05-2006

                    E's Diplomod - Graphics only

                    This mod changes the Dipwizrad.ldl to be larger and use larger unique leaderheads. The graphics are primarily from Civ3 and Civ4 which I credit Firaxis.

                    Please report comments at Apolyton:


                    Known issues:

                    No bugs but some civs are using repeated graphics even though a diplo photo is defined in the civ_str.txt. I have not updaed it because of AoM and the playtest. Feel free to update the diplo photo entry in civilisation.txt if your favorite civ uses the wrong graphic.


                    Poland replaced Jamaica?
                    Indus/Harrapan
                    Hatti/Hittite
                    China/Shang
                    Argentina
                    Mali
                    Eturia/Etruscans
                    edit: I left out one file...now updated

                    Last edited by Ekmek; February 5, 2006, 14:51.
                    Formerly known as "E" on Apolyton

                    See me at Civfanatics.com

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                    • #55
                      I will have a new graphic diplomod coming out. fixing the files so you'll actually see female pictures when you are facing female players.


                      but going through the code and looking at diplomacy.txt I see that regard costs are static. So every Ai gets the same regard impact for every event? Is that right?

                      I'm thinking about using the already regard cost, then adding it to a personality modifier and also adding a random number for Regard effects.

                      Playing last night. I see the smilies don't tell you that much and mainly the AI is just mad at you. I may need help but isn't it possible to display your current regard score (like under the smilies or something?)

                      I know this I'll be the one doing the coding but Martin do you have any tips on this?
                      Formerly known as "E" on Apolyton

                      See me at Civfanatics.com

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                      • #56
                        Martin,

                        I was taking a look at the diplomacy interface (again) and identified these issues:

                        DIPWIZARD
                        ADD TONE TO NEGOTIATION BOX
                        ADD TREATIES TO REQUEST/OFFER
                        ALLOW DROP DOWN FOR DIPLOMACY INFO LIKE DETAILS BUTTON
                        CREATE SEPARATE BOXES FOR REQUESTS/OFFERS
                        ADD REJECT/APPROVE TO COMMENTS
                        ALLOW FOR MULTIPLE REQUESTS AND OFFERS (TRADE TABLE)
                        I guess the order isn't necessary but the multiple requests and AI handling will be the hardest part.

                        but first I was looking at howt o make two separate boxes instead of tabs for requests and offers. am I looking inthe right place?

                        Code:
                        void DipWizard::FillProposalLists()
                        
                        [i]...some code...[/i]
                        
                        		if(rec->GetCategoryRequest()) {
                        			propList = m_propList[DIP_WIZ_PROP_TAB_REQUEST];
                        			exchList = m_exchList[DIP_WIZ_PROP_TAB_REQUEST];
                        		}
                        
                        		if(rec->GetCategoryGift()) {
                        			propList = m_propList[DIP_WIZ_PROP_TAB_OFFER];
                        			exchList = m_exchList[DIP_WIZ_PROP_TAB_OFFER];
                        		}
                        
                        		if(rec->GetCategoryTreaty()) {
                        			propList = m_propList[DIP_WIZ_PROP_TAB_TREATY];
                        			exchList = m_exchList[DIP_WIZ_PROP_TAB_TREATY];
                        		}
                        
                        [i]...some code...[/i]
                        It looks like it but will the game handle it?
                        Formerly known as "E" on Apolyton

                        See me at Civfanatics.com

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                        • #57
                          I've been getting into interface code. 3 screenies follow


                          1st a basic ldl change increasing the size of the science window
                          Attached Files
                          Formerly known as "E" on Apolyton

                          See me at Civfanatics.com

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                          • #58
                            bigger diplomacy start window so you see more civs
                            Attached Files
                            Formerly known as "E" on Apolyton

                            See me at Civfanatics.com

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                            • #59
                              this is an actual in game screenshot of my new dipwizard. but not functional yet because the restaging has to be worked out. I'd still like to find a way to make the background transparent though so it doesn't block the game.

                              this may take awhile unless Martin and Fromafar help with the hide stuff and changing tabs to list boxes (like the city editqueue so i can multiple proposals)
                              Attached Files
                              Formerly known as "E" on Apolyton

                              See me at Civfanatics.com

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                              • #60
                                Bigger is nice, but the diplomacy looks like it requires 1024 for height, which on a small-medium wide screen laptop, would make everything very small.

                                BTW did you change the science manager? It needs to scroll sideways... or is there a way to change the width of the columns (in game or not)?
                                Last edited by HuangShang; November 3, 2006, 05:25.

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