Some time ago I noticed that you can't create a custom build queue with 'infrastructure' in it. I tracked it down to ui\interface\EditQueue.cpp:
After making the obvious change, you can create custom queues that correctly contain these items, and save them. But you can't load them. I tried using the VC++ debugger (first time) but didn't get anywhere. Any help here would be appreciated.
Code:
case k_GAME_OBJ_TYPE_INFRASTRUCTURE: c3files_fprintf(saveFile, "CAP\n"); break; case k_GAME_OBJ_TYPE_CAPITALIZATION: c3files_fprintf(saveFile, "INF\n"); break;
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