At present, the game uses a single colour to mark each unit as belonging to a team. This runs into problems when there are a lot of players in the game because it can be difficult to tell the teams apart.
What I propose is that we somehow alter the game so that teams can be told apart more readily. I was thinking of changing the units so that they had two reserved colours, which would allow each team to be marked with two colours, not one. If this was implemented, units would be told apart by easily-distinguished pairs of colours, such as blue/blue, blue/cyan, blue/white, blue/yellow, blue/black, etc. The only thing to watch is making sure the same colour pair doesn't appear twice, such as blue/white and white/blue.
An alternative would be to have this two-colour principle on a "flag" with each unit. The unit sprites would retain their single colour, but each of the teams has a second colour associated with it that can be used to tell them apart if it's difficult.
What I propose is that we somehow alter the game so that teams can be told apart more readily. I was thinking of changing the units so that they had two reserved colours, which would allow each team to be marked with two colours, not one. If this was implemented, units would be told apart by easily-distinguished pairs of colours, such as blue/blue, blue/cyan, blue/white, blue/yellow, blue/black, etc. The only thing to watch is making sure the same colour pair doesn't appear twice, such as blue/white and white/blue.
An alternative would be to have this two-colour principle on a "flag" with each unit. The unit sprites would retain their single colour, but each of the teams has a second colour associated with it that can be used to tell them apart if it's difficult.
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