Colonies would be good if they had an upkeep, as an improvement. I think they'd be used in lieu of cities when your type of govt reached its limit. Which would be great for a colonization scenaio/mod where the Euro powers had a maxed out city limit so they'd have to make colonies (a later tech would let those colonies become cities or allow the city limit upped)
I like the harvester idea, but only if it was one to a tile,and had an upkeep cost. THis could also be a great way to fix the corporate branch. So you set up a corporation in an enemy civs area. Kind of like McD's sprouting up everywhere, another way to get dragged in a war.
I like the harvester idea, but only if it was one to a tile,and had an upkeep cost. THis could also be a great way to fix the corporate branch. So you set up a corporation in an enemy civs area. Kind of like McD's sprouting up everywhere, another way to get dragged in a war.
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