Announcement

Collapse
No announcement yet.

COMPILE: Linux Port

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • After quite some contributions went out of sync because some were via SVN other via GIT, and since most uses GH's SVN import that does not lead to deterministic SHAs for equal commits, it was decided (https://github.com/ptitSeb/ctp2/issues/3) to create a new official GIT repos at: https://github.com/civctp2/civctp2
    Please contribute the GH way by forking the repos on GH and providing new contributions as PRs.

    The current state is that the master branch (incorporating SVN trunk) compiles with all the AE additions included. For some improvements see the current PRs that include some resolved bugs concerning loading saved games, new features, new good sprites and a sprite editor mode that allows to create new sprites from a series of animated TIFs.

    The new developments made it possible to build master inside docker which can be used to create a fully playable docker images, using completely automated building on GitLab (clone on GH: https://github.com/LynxAbraxas/ctp2DF) if provided with a private ctp2CD repos containing the necessary files from the original CD or the GOG version. The GUI testing on GL also allows to replace good sprites with animated ones e.g. created with blender.

    Comment

    Working...
    X