struct MapPointData and struct TileUtility
Anyone know why struct MapPointData and struct TileUtility are defined twice? Once in gs/outcom/IMapPointData.h and once in gs/world/MapPoint.h
The only difference is the size of the map points. 16 bits in IMapPointData.h (plus padding).
Mike
Anyone know why struct MapPointData and struct TileUtility are defined twice? Once in gs/outcom/IMapPointData.h and once in gs/world/MapPoint.h
The only difference is the size of the map points. 16 bits in IMapPointData.h (plus padding).
Mike
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