FSMs for tactical manouvering? Sounds sensible, that could certainly work. And fairly easy to program.
I really haven't looked into what the current AI looks like yet, do we know what kinds of algorithms it currently uses for this purpose (if anything)?
AI Game Programming Wisdom, you say? I guess I should look into those (if my bank account allows for it )...
I really haven't looked into what the current AI looks like yet, do we know what kinds of algorithms it currently uses for this purpose (if anything)?
AI Game Programming Wisdom, you say? I guess I should look into those (if my bank account allows for it )...
Comment