Ahh, MrBaggins, there is a good reason why AI programming is a whole separate part of programming. While I could draw up formulas to determine how good a unit is (its comparative value), with a different fromula being used for different states (defensive war, offensive war), making the AI see all those values as something part of a bigger whole AND making those into a strategic overview of the entire map... that's something very hard.
Anyone here ever programmed any AIs?
Anyone here ever programmed any AIs?
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