Keyg, I do also doubt a fully-fledgled expansion somewhat. We don't have enough competent programmers here. The ones we have do actually hav (of course) limited time resources. If we here had a bunch of programmers (5-7) working full-time, 9 hours a day, on expansion, as well as a pair of artists for new graphics, yes, we'd be able to get a very solid expansion in under a year. Seeing, though, how all the job that's going to be done will be done on a volunteer basis by people who have college/university/work/families to deal with...
Look at the credits for games: Currently they often have about 5 ful time programmers for 1 year, and many more graphists. For an extension pack, that's about 4 or 5 for 6 months. Even part time, you can get an extension within a 2 year time frame, with deliverable milestones in the meantime (things like crash fixes, PBEM, hotseat, and other almost working thingies).
Comment