The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place. Visit the big mc’s website
I take it a windowed mode is too much work or just plain out of the question?
Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference One way to compile the CtP2 Source Code.
A windowed mode should be doable. I don't know enough about that kind of thing to know how easy, and it likely depends greatly on how the display code works at persent.
Originally posted by Locutus
Windowed mode? Sure, we can do that. Most likely all we have to do is completely rebuild the game from scratch...
I don't think so.
I don't know of course, how CtP2 is written, but if it is the "usual" Windows code, the output goes not to a device itself (like the screen), but to the operating system using a device context. That's just a data structure, and in terms of input/output it doesn't matter if this DC covers the whole screen or only the client area of a window (with clipping at its borders and maybe scrollbars, of course).
If it goes not straight to the Windows GDI, but through DirectX, things are a bit different. If DirectX 8+ is used (hardly, considering the release date), it should be easy doing by just altering the device initialization from fullscreen to windowed mode. With DirectX 7- (more likely) it's harder, but still doable.
Originally posted by tlatoani
I've read in some posts about problems playing CTP2 with Windows XP, is there anything to this? and if so, can it be fixed via the source code?
I seen a lot of people having problems with CTP2 on Win XP. I have found it to be a non issue. I've run it with XP home for a long time without any problems.
I just built a new system, running under Xp professional, and CTP2 w/ mods and modswapper runs quite smoothly.
Because of my experiences, I can only assume that there is some other issue involved, or else I've just been lucky.
A couple of suggestions:
1. Only play under accounts that have administrator privelages, I have seen this to be an issue with other games, in particular my wife's (got married about 2 weeks ago ) Sims games (I didn't want people to get confused and think they were mine )
2. Make sure that XP is up to date with all service packs etc.
3. If the version of XP, is an upgrade version, it may be necessary to do a complete reinstall.
Shall we congratulate or express our sympathy????????????
2nd.
You remember the old joke about the guy calling the help-line:
C: I have a problem
H: OK, what is happening?
C: I installed Windows.
H: And, you already said so.
But fixing problems of CTP2 with Windows (XP), I think that we won't be able to fix any of those really. That is beyond our 'scopes'. A lot of problems are coming through changed handling in Windoofs itself......
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