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  • Alexander The Great Scenario

    Hello everybody!

    I have some questions about the Alexander campaign, maybe somenone can help me:

    - how do I get settlers? In the scenario rules it says only upon special events. Does anybody know what that means?

    - where and when does Alexander have to be in order to let 'special events' take place? In the scenario rules it says that Alexander's presence at certain times and places will do something.

    - do I have to keep the peace treaty with the Corinthian League?

    Thanks for your help in advance!

    Tobi

  • #2
    Re: Alexander The Great Scenario

    Originally posted by Tobi
    Hello everybody!
    What'd Up Tobi

    Originally posted by Tobi
    - how do I get settlers? In the scenario rules it says only upon special events. Does anybody know what that means?
    i never got it either

    Originally posted by Tobi
    - where and when does Alexander have to be in order to let 'special events' take place? In the scenario rules it says that Alexander's presence at certain times and places will do something.
    if hes goes to egypt in person egypt will "surrender", there's probably others

    Originally posted by Tobi
    - do I have to keep the peace treaty with the Corinthian League?
    i didn't...

    Comment


    • #3
      I just moded the unit.txt to make a unit called the elite guard who were unstoppable.

      Before you all call me a cheat if alex was the sun of some god then he would have done the same.
      "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
      The BIG MC making ctp2 a much unsafer place.
      Visit the big mc’s website

      Comment


      • #4
        cheat
        Concrete, Abstract, or Squoingy?
        "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

        Comment


        • #5
          well if one can mod one should mod
          "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
          The BIG MC making ctp2 a much unsafer place.
          Visit the big mc’s website

          Comment


          • #6
            ok, settlers. Straight from the SLC:
            Code:
            // if C[orinthian] L[eague] is allied to M[acedonia (you)], 4% chance per turn a new Settler unit is created in Pella
            I'd guess you have to own Pella as well

            So to skip to your last question, you don't have to keep the peace, but then you don't get settlers. Which would explain HuangShang's experience...

            Special events, there's loads. If you just wanted the one that triggered the settler, it's just keeping an alliance going, but there are many others.

            Those directly influenced by Alexander's location (and this is by no means all of them, most are timers, or based on any Macedonian units ) are:

            - When Alex enters Gordium, your regard with CL and the Greeks goes up.
            - The first Magadhan city Alex comes across with 3 or less defenders is converted automatically
            - Message when Alex enters Kasi
            - Ex-Persian cities get realy happy when Alex is coronated in Babylon.
            - If Alex dies, he is resurrected in his nearest city. If no cities, he is dead, and you have lost the scenario. (thinking about it, this can only happen if he died defending your last city, but whatever)
            Concrete, Abstract, or Squoingy?
            "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

            Comment


            • #7
              Originally posted by The Big Mc
              well if one can mod one should mod
              Golden Rule #1 - Never at the expense of gameplay.
              Concrete, Abstract, or Squoingy?
              "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

              Comment


              • #8
                yes that is the golden rule
                "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
                The BIG MC making ctp2 a much unsafer place.
                Visit the big mc’s website

                Comment


                • #9
                  thanx Immortal Wombat, i might play it again since the tourny is pretty far away it seems

                  Comment


                  • #10
                    Originally posted by Immortal Wombat
                    Golden Rule #1 - Never at the expense of gameplay.
                    Golden Rule #2: It’s not cheating if you don’t tell anybody.
                    If something doesn't feel right, you're not feeling the right thing.

                    Comment


                    • #11
                      IW
                      You're not supposed to tell everyone after looking at the SLIC files, the whole idea of the scenario is to find out for yourself (by playing!)

                      Tobi,
                      - where and when does Alexander have to be in order to let 'special events' take place? In the scenario rules it says that Alexander's presence at certain times and places will do something.
                      There are many dozens of special events in the Alexander scenario, from a simple message when you enter or approach a city to a complete 'mission' to get a full-grown son as your successor (for which you have to find (a) wife(s), have her bare a living child and have this child grow old enough to be able to succeed you). Many events take place upon entering or approaching certain cities or other key locations, others take place after you had combat, and there's a few that take place at random, at fixed times or for other reasons.

                      If you play the scenario you will encounter them soon enough, but keep in mind that the scenario revolves around Alexander and his historical life: many (but not all) events will only take place if Alexander does something. So if you keep him in Greece and send out your generals or regular stacks to do all the work for you, you will see far less events than when you send out Alexander himself. Also, the scenario is very much focussed on Persia, if you decide to conquer Rome and Carthage first, you will see far less events than when you take the same route as Alexander did historically (roughly: Turkey -> Phoenicia (= Israel) -> Egypt -> Babylon (=Iraq) -> Persia proper (= (West) Iran) -> India). The original plan was to include far more events for the Western half of the map but unfortunately time and resources were limited when the scenario was originally made Harlan (the mastermind behind the scenario) and I worked on an updated version of the scenario (with some very ambitious ideas) after the release of CtP2 but we never got around to finishing it

                      - do I have to keep the peace treaty with the Corinthian League?
                      You don't have to but the original idea was that this should be a very beneficial alliance (I think there may be a bug in this, not sure).
                      Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery

                      Comment


                      • #12
                        Yeah, I know, but Alex's ones aren't the best events anyway. And if you have an oldish PC then it does play really slowly. Having some idea of what to do can make itmuch more enjoyable.
                        Concrete, Abstract, or Squoingy?
                        "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

                        Comment


                        • #13
                          Anyone managed to have Alexander get children in that scenario? I managed to get 4 wives (I think , maybe only 3) but no son or daughter. Not even a stillborn - I looked a little at some files to check if Alexander had to be somewhere in order to get children but couldn't find any reason why I wouldn't. Considering I have far more cities than I want and am basically doing nothing (giving non-key cities to allies and letting Carthaginians survive out of boredom), I'd like to be able to do something or have something happen to me in the end of the scenario, but... how do I get Alexander to get children?!!?
                          Clash of Civilization team member
                          (a civ-like game whose goal is low micromanagement and good AI)
                          web site http://clash.apolyton.net/frame/index.shtml and forum here on apolyton)

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                          • #14
                            Originally posted by LDiCesare
                            edit... how do I get Alexander to get children?!!?
                            build the 'bedroom' building and make sure both Alexander and his wife(s) are in the same city?

                            sorry.....couldn't resist....please shoot me.
                            'The very basis of the liberal idea – the belief of individual freedom is what causes the chaos' - William Kristol, son of the founder of neo-conservitivism, talking about neo-con ideology and its agenda for you.info here. prove me wrong.

                            Bush's Republican=Neo-con for all intent and purpose. be afraid.

                            Comment


                            • #15
                              Its based purely on chance. Keep playing, and as long as Alex survives, you should get a kid eventually.


                              I've heard this quite a few times. Has anyone got a child before? I thought I had once, but it was a while ago.
                              Concrete, Abstract, or Squoingy?
                              "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

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