\CTP2_DATA\DEFAULT\GAMEDATA\GoodsID.txt
This file defines the Sprite IDs for the trade goods. Each line contains a Good ID and the number of the Sprite ID. The good sprite naming convention is GG0##.SPR and must exist in the \default\graphics\sprites directory. The first line of the file must contain the total number of Sprite IDs defined in the file.
This file defines the Sprite IDs for the trade goods. Each line contains a Good ID and the number of the Sprite ID. The good sprite naming convention is GG0##.SPR and must exist in the \default\graphics\sprites directory. The first line of the file must contain the total number of Sprite IDs defined in the file.