ok now that my city thresholds have been doubbled lets move on is there a way to tweek food production for tiles? this way cities can grow as large as real life. becasue in real life the greater cape town area has a couple million people. also the city region can be expanded further in a thing called CMSA (Combined metropolitan statistical area) here in the usa. but i dont have to worry about CMSA population casue the world map is africa so usally each city is a county eqivlent but i did notice that tunis, tunisha is including several county eqivlents called governates.
or will this game be like call to power 1 and the national population will just change when a new age begins? like renasance or what ever? id just like to know if i can tweek food growing per tile just incase it cant reach real life numbers.
also im also interested in the way to slow tech down if anyone in here has any expertise in this area.
or will this game be like call to power 1 and the national population will just change when a new age begins? like renasance or what ever? id just like to know if i can tweek food growing per tile just incase it cant reach real life numbers.
also im also interested in the way to slow tech down if anyone in here has any expertise in this area.
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