Hi,
Being very enthousiastic about AOMIV, I wanted to add a bit of stuff here and there.
One thing is adding a Stone Road to represent the 'Heirbahns' as they are called here, of the Romans. They can only be built after a certain advance (Civic Engineering?) and until the Dark Ages. They have a movement bonus between that of road and railroad. The fact that the Stone Road goes obsolete, means there are never more than 3 road types in the TileImp menu - which is the maximum Stan told me.
Now, the road graphics are no problem. I also found the tileimp.txt where I have to add the info.
What are the problems that popped up?
* Tileimp.txt refers to an icon that appears in the menu (for instance ICON_TILEIMP_ROAD)
In tileimpicon.txt there seems to be a link between this description and a tga file (CT039F.tga for road) but a search of my hard drive could not find this tga file, nor could I find it in any ZFS library.
* Tileimp.txt also refers to a Tooltip and Statusbar. How does this 'compute'
* Tileimpicon.txt also refers for each imp to several txt files I can not find (gamet039.txt for instance). What do these entries mean?
* What other files do I need to alter (except of course for the tilefile itself)? For instance, in aidata I stumbled upon a ImprovementList.txt - which in plain vanilla CtP2 is very incomplete. Any other files or surprises?
Maybe I have taken on way too much, but ONE improvement can't be that difficult, right?
Thanks in advance for any advice
Tellius
Being very enthousiastic about AOMIV, I wanted to add a bit of stuff here and there.
One thing is adding a Stone Road to represent the 'Heirbahns' as they are called here, of the Romans. They can only be built after a certain advance (Civic Engineering?) and until the Dark Ages. They have a movement bonus between that of road and railroad. The fact that the Stone Road goes obsolete, means there are never more than 3 road types in the TileImp menu - which is the maximum Stan told me.
Now, the road graphics are no problem. I also found the tileimp.txt where I have to add the info.
What are the problems that popped up?
* Tileimp.txt refers to an icon that appears in the menu (for instance ICON_TILEIMP_ROAD)
In tileimpicon.txt there seems to be a link between this description and a tga file (CT039F.tga for road) but a search of my hard drive could not find this tga file, nor could I find it in any ZFS library.
* Tileimp.txt also refers to a Tooltip and Statusbar. How does this 'compute'
* Tileimpicon.txt also refers for each imp to several txt files I can not find (gamet039.txt for instance). What do these entries mean?
* What other files do I need to alter (except of course for the tilefile itself)? For instance, in aidata I stumbled upon a ImprovementList.txt - which in plain vanilla CtP2 is very incomplete. Any other files or surprises?
Maybe I have taken on way too much, but ONE improvement can't be that difficult, right?
Thanks in advance for any advice
Tellius
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