Changes in scoring.
Was looking at a mod made by Player1 called( Mymod). In the DiffDB file in Gamedata there are numbers that show how the game scoring is added.For example there is a line --BASE SCORE 4600 from which to generate the civ score
This line is from impossible level. Base numbers are lower at easier levels. After that is- Feats factor-Wonder factor -City Factor and so forth.
Player1 changed the base score to 6000-also changed Wonder factor to 250 from 500-opponents conquered fator250 from 500 as well as some small changes.
I think these numbers should help the AI because most of the games are won by high score. It seems that only one or two AI factions can keep up till about mid way and you production rate is so high that a hand full of wonders puts you on top due in part by the points gained.The AI starts out ahead by base score the rest of the scoring is the same for human player and AI. This base score cheat would be small put I think fair because the ai is a house divied against it self while you can pick you enemy off one at a time.
Was looking at a mod made by Player1 called( Mymod). In the DiffDB file in Gamedata there are numbers that show how the game scoring is added.For example there is a line --BASE SCORE 4600 from which to generate the civ score
This line is from impossible level. Base numbers are lower at easier levels. After that is- Feats factor-Wonder factor -City Factor and so forth.
Player1 changed the base score to 6000-also changed Wonder factor to 250 from 500-opponents conquered fator250 from 500 as well as some small changes.
I think these numbers should help the AI because most of the games are won by high score. It seems that only one or two AI factions can keep up till about mid way and you production rate is so high that a hand full of wonders puts you on top due in part by the points gained.The AI starts out ahead by base score the rest of the scoring is the same for human player and AI. This base score cheat would be small put I think fair because the ai is a house divied against it self while you can pick you enemy off one at a time.
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