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How to make this game run faster?

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  • How to make this game run faster?

    defragged hard drive, a quad 2.4ghz laptop (I know it's a single core game, but... my computer still uses all cores equally when it's running, at least from Task Manager's viewpoint).

    I think a few things can be done, change some graphic options, pick a smaller map...

    but still, I'm wasting 10-15 seconds of my life inbetween turns. I've always accepted this as an acceptible loss for a great game, when I have nothing else better to do with my time, but now... my life has responsibilities, such as work, and school... so when I play, I want my turn count how to justify my time.

    there's got to be a way to make this faster... I have enough space to dump it to a ramdrive, but to be honest, I think the problem is somewhere else, because I have win7 and it caches commonly used files (maybe not game files?)

    One BIG pet peeve, is when I alt-tab out to go online... the game pauses!? wtf... it's turn based... why did you pause? Any way to fix that?

  • #2
    look what I found

    in const...

    AI_GOAL_TIME_SLICE 125 # time in milliseconds for an AI frame
    AI_MAX_TIME_SLICE 1250 # (in milliseconds)if the ai exceeds this time its turn is ended
    AI_TOTAL_TIME_SLICE 15000 # (in milliseconds) if the total time in time in the ai player exceeds this its turn is ended

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    • #3
      I disabled all goodie huts

      omg... so fast.

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      • #4
        Originally posted by thistleknot View Post
        look what I found

        in const...

        AI_GOAL_TIME_SLICE 125 # time in milliseconds for an AI frame
        AI_MAX_TIME_SLICE 1250 # (in milliseconds)if the ai exceeds this time its turn is ended
        AI_TOTAL_TIME_SLICE 15000 # (in milliseconds) if the total time in time in the ai player exceeds this its turn is ended
        Looks nice, doesn't it. But it has no effect, because it is not used, as the source code shows.

        -Martin
        Civ2 military advisor: "No complaints, Sir!"

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