I tried to make the game terraform only certain tiles into other types and to exclude others
Like this :
dead-> tundra -> desert -> plains -> grass
dead -> tundra -> swamp -> jungle -> forest
dead -> glacier -> white hill -> brown hill -> hill
dead -> glacier -> white mountain -> brown mountain -> mountain
To this end I changed some .txt files in the folder
C:/program files/activision/Call to Power 2/CtP2_Data/Default/Gamedata
I tried editing the file tileimp.txt
The game starts without problems, but when trying to terraform this white mountain still can be placed on all land tiles.
I kept this file intact and tried editing terrain.txt as well
This caused an errormessage and a fail to startup the game.
This clearly was not the solution, however I do not know what is.
Any suggestions towards the solution of this problem are greatly apreciated.
Like this :
dead-> tundra -> desert -> plains -> grass
dead -> tundra -> swamp -> jungle -> forest
dead -> glacier -> white hill -> brown hill -> hill
dead -> glacier -> white mountain -> brown mountain -> mountain
To this end I changed some .txt files in the folder
C:/program files/activision/Call to Power 2/CtP2_Data/Default/Gamedata
I tried editing the file tileimp.txt
Spoiler:
The game starts without problems, but when trying to terraform this white mountain still can be placed on all land tiles.
I kept this file intact and tried editing terrain.txt as well
Spoiler:
This caused an errormessage and a fail to startup the game.
This clearly was not the solution, however I do not know what is.
Any suggestions towards the solution of this problem are greatly apreciated.
Comment